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 https://sta.sh/07ydu7bo765 


* Play as Slave feature now available in slaves menu -- transfers perspective so that the targeted slave becomes the protagonist/PoV-character. Transfer is currently one-way only, so be sure to save before making the leap.
* [raNd] Character feature now available in the character selection screen -- will generate a random new character to play. (starting stats are still a little buggy, but the feature is almost ready for release)
* Karmic Spending feature has been updated/fixed to work with the Light/Dark karma and multi-factor Stat training system. (Currently only Stats can be upgraded, and the karma subtracted is only a fraction of the indicated amount. Note, like other forms of training/stat-modification, there is a soft-limit to the benefit, after which only the marginal increases in the base will apply. This feature is still a work in progress and has a lot of room for improvement.)
* Several small interface and balancing enhancements.


The next full/public release will be engine v0.271 with the much needed Aspect Levels feature.

Files

HardLife v0.27083 (private beta)

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