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There are a lot of internal refactors in progress, but this is a chance to test out the new unified menu & status screen, and the improved saving that no longer loses character-progress for the current passage. (note random encounter details will not be saved and a new encounter will still generate with each load).

I am in the process of redesigning the home passage and system, all characters now share a single passage, but will soon get home-specific features/options.

The new character is just a quick prototype, I haven't had a chance to write out her story yet, and the game/engine doesn't yet support the features needed for her planned powers. She's a librarian intended to become a primal witch. ;)

She's middle aged, 42, exceedingly tall 6'7" (198 cm), and thin as a rail 108 lbs (49 kg) with biceps as small as Cindy's 6" (15 cm), despite being more than a foot taller, and an even smaller waistline (16" vs Cindy's 19"). Note, her weight is 19 lbs (9 kg) lighter than currently indicated on the start screen, that will be fixed in the next version.

She starts with a decent amount of money saved up (~$1600) and will have a modest home (or apartment) filled to the brim with books. (she typically spent more on texts than on rent/mortgage each month, and will likely have quite a few useful and rare volumes)


Anyway, this is just a rough preview of the changes in progress; hope to have the room & tag systems soon for v0.27.

Files

HardLife v0.26955 (private beta)

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