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https://sta.sh/01ob3vpm5nx9


Updated preview, includes several rebalancing adjustments and bug fixes... plus the combat portion of the vampire encounter. (the pre-combat encounter, and a tiny weight-display bug for other encounters, is all that remains for this release)

Vampires are generated from the new species table, and can range in power level/strength from about 1-100 men. (it does occasionally result in occasional oddities like vampires spawning in torpor... having starved... and sometimes they have a very-low stat, but this is the prototype encounter for the new data-system... so a few glitches are to be expected)

Anyway, they're generated out of this compact entry:

'uid':'species.vampire',
'species':'demon:0.5; human:0.5',
'race':'vampire:1.0',
'display':'vampire',
'body':'humanoid',
'organs':'vampyric',
'metabolism':'blood:1.0',
'sex':'xx:0.34; xy:0.66',
'age':':10|^-1.6$0.4|*16~69|+34$6|!<14',
'height':':69$1.5|gen=m:+2|gen=f:-2',
'WEIGHT.base':'muscle:50; fat:10; bone:10; organs:15','level':'«age»; /10; +30',
'STATS.base':'*:+10$10; END|STR:+20; SPD|INS: +10; WSD|PHY: -10; *:gen=f:*1.34; *:!<«Mag»|+«Cal»',
'STATS.PERM':'*:~10; health:-10',
'METRICS':'bust:2$0.4|gen=m:0',
'powers':'xSPD|xEND|xSTR|xINS:-2$1|\\1|!>«Cal»|!<-1',
'attire':'casual:0.40; athletic:0.20; work:0.20; posh:0.10; rags:0.03; beachwear:0.05; leather:0.02; underwear:0.01; fetish:0.01; nude:0.01; random:0.01',
'EQUIP':'',
'STUFF':'bloodshards:0.3',


I should have a stable version out later today (after I sleep...)

Files

HardLife v0.26516 (content preview)

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