the Power to be Perky... (Patreon)
Content
The POWERS system is in development.
Powers will be subdivided into types, such as magic, technical skills, conditioning/passive effects, resistances, arts, and racial abilities.
The interface for training may be jumbled for awhile as the sections are sorted out, but they all essentially share 2 parallel phases of in-game development (technically 3 if you include finding/unlocking): empowering the ability is done by focusing/spending karma on it, while practicing/using the ability improves your skill/control. So, Power and Control-- and there will be things in game that can modify either or both.
Tools generally aid with control, while Sources (generators, batteries, or tappable energy fields) raise the effective power level. And, in theory, you can lever one for the other.
Now, all that information doesn't mean much yet, but as content is added the Powers you develop will greatly extend how you can interact with the world. In the short term, its where the ability to feed/drain opponents will be fully implemented with all its variations.
Some powers can simply be granted, especially by racially transformative effects (like a vampire bite, retrovirus, or alien device), while others may need to be researched or discovered, or even evolved through a series of studies/experiments. (e.g. may have different prereqs-- which may be another cheat option... like the old Starcraft: "modify the phase variance" to unlock all abilities for building, though it may be better to simply uncover them instead... we will see what makes the most sense, and it may vary from skill to skill.)
Which powers (aside from a proper feed/drain ability) do you guys want to see first?