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Hey gang, sorry for the relative radio silence for the past two months. We've been juggling different projects trying to find the right course forward. 2023 has been a weird year for our output and we're not particularly happy with the slow pace so far, a lot of it is due to work invested in projects that simply haven't been finished yet (primarily the Klonoa video), but also poor time management and scheduling. We apologize for the needless wait, but can at least say that there will be a new video sometime in the next couple weeks. So let's talk about that.

We posted about this on various social media platforms two weeks ago, when the script was finished. We've since recorded and edited all audio, and started a bit on the video editing. We've yet to film the on camera bits, but preliminary timeline estimate seems to be around one hour of length.

The video will be about the 1986 Sega classic driving game Outrun, which at first glance may seem like a somewhat slim subject. "Ugh, a car game? Boring!" you might say, but that's exactly why we wanted to tackle the topic. Racing games are rarely discussed much further than their immediate functionality and entertainment factor, to the degree where we commonly forget them in larger discussions around the medium and how it conveys ideas. The project started with the question "why are there no video essays about racing games?" which quickly became a question on what game one would cover in such a scenario. The answer was obvious: Outrun, an old classic that has endured with time through its peculiar framing and design. The video practically wrote itself from there, Outrun is simply so bold and vibrant that lengthy discussions form around it naturally. We hope you'll be ready to embark on an unexpected video road trip with us when it's done, who knows what sights we'll see along the way?

Here's a current, near-barren, look at the video editing timeline. Now we'll go back to filling it with life!

/Kiki & Alicia


Comments

surasshu

yessss i love outrun lets go!!

Soi Born

Lol is that a classic old school crt tv set up? NICE! All about that crt. Even in schools lol sorry right wingers : ) Nah but real talk. Ever heard about the retro tink 5x pro? Expensive at about 300 bucks. Complicated with all kinds of cables and settings. BUT... It makes old games that only look good on crt tvs look better than ever on modern flat screens. I think this might be better over all than a crt tv just because of the options. If you mess around with the settings you can often make it look better than it ever did on crt tvs but at the same time it kinda depends on the game as this can get pretty complicated. Just went through champions return to arms with my bro on ps2 and it looked great! I highly approve this product. All you need is high quality component cables and it upscales them to HD at whatever you desire. 240p? 480p? 720p? 1080p? Whatever you like. It even has one for like 1600p or whatever but most tvs are not capable of that lolz. And the dude who made it might make something even better over the next years so we'll see : )

transparens

Retro Tink is supposedly really good, although it costs a pretty penny accordingly too. We've got two CRTs right now, so getting one is not really in the cards at the moment. Just no particular reason to connect all these old consoles to the flat TV right now. Although one trouble I have had with these upscaling units is that they have a bit of trouble sometimes when it comes to games that shift resolution from time to time. This is common with PS1 games that have menus and gameplay in different resolutions, or certain Gamecube games like Rouge Squadron when it switches to cutscenes. There is sometimes a noticable chug right there, like a stutter before it re-arranges itself. I know Retro Tink is a bit better with this, but wanting to have the most clean experience possible it has just been a bit of a turn off for me personally.