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Hey everyone,

I hit a little low point this month, because I've been trying to balance so much stuff and trying to hit a pipeline and sustainable workflow that I can keep creating content for you all. I've got a few barriers (some of which I've discussed) that keep making that progress more and more difficult. To be completely honest, part of it is that the current project *keeps* stealing my motivation and tossing it out of the window. I could keep struggling to get this out to you all, but I think it's time that I face the music with this one and start closing it out.

The project was/is intended to be pretty simple, but Daz keeps having problems, and I keep losing nights of progress because the PC crashes while I'm asleep, and I wake up to find that it did not render anything, which is pretty discouraging when you have a tight timeline. In other cases, it just didn't render well, so here's what I'm gonna do. I'm going to spend the rest of this week rendering scenes, and whatever progress I'm by this weekend, it's done. I'll do some very light audio and editing and give you the project, so I can move on.

I'm expecting the project to be about 90 seconds. I know that's not much/very long for the two months I've been working on it, and I'm sorry. There are going to be some rendering issues that may or may not be obvious and some places where there maybe should have been an extra scene for context. I'm hoping you'll forgive me for those! 

Once the project is launched, I will share my plans for next month. I have ideas for a new project that is coming along swimmingly (I've been using the second, less powerful computer to do test animations while the more powerful computer is rendering the current project). The new project will give me space to learn the new pipeline I mentioned in my last post, and is refreshingly unique and fun. Can't wait to share more.

Anyway, I'm sorry, once again, for the lack of updates, but I hope you enjoy the WIPs, I threw in a few extras to satiate your hunger for now. Cheers everyone!

-UE

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Comments

Anonymouse

Don't stress yourself. You've always delivered your best work for us and I think I speak for most of us when I say that none of us will think lesser of you or will holde a grudge against you, just because one project doesn't work as well as you'd like. If the animation doesn't work, then so be it. Maybe you could release the project as a "standard comic/picture series", but even if you don't want to that, no one will think negative about it (I think I'm still speaking for all of your patreons, when I say that). In my opinion, you're the best gts creater (not just in unaware content, but in general, no matter if animation, comic or writing) so I'll always stay a supporter of yours and will gladly be waiting for your next project, whatever it might be! 😁👍

T Taylor

as a content creator myself i understand the highs and lows of the editing process and suffered through many crashes, so don’t stress yourself out. i’ll be happy with whatever you put out, polished or unpolished.

JLMcFly

I bet it'll be pretty amazing, I thought it was awesome how you added internals in that live stream video you made. Will this one have anything like that possibly?