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By far I have finished most of the CG & video for v0.2. And I'm writing plots now for like 1.5k words per day.

The programming work is going well, too. Hopefully, we can finish our jobs before Sep 25th. And then we will start to debug. It may take a lot of time.

We take the debug work extremely serious. As you may have noticed, v0.1 doesn't have any mentionable bug. That's quite a success for a game with many complicated mechanics and for a team with no experience at making a game before. And we intend to keep it up for v0.2.

If everything goes well, we will release v0.2 on time, and $5 patrons will be able to play it one week earlier, as promised. 


Okay, let's do a one-pic preview again!

Today I'm presenting you... ... ... ...

Elisa's family -- 5 years ago!


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