Addressing Why I don't Paywall Everything (Patreon)
Content
I've seen some exit surveys of patrons who complain they joined my patreon for X animation only for me to post it a few weeks later for free on Twitter. "Why should I pay for something others get for free?" So I decided to address it.
First and foremost, my content exists only because of your support on Patreon. Each animation takes me many hours of work. There's models to be edited, fixed, and improved, ideas to be thought upon, scenebuilds to create, and positions to create. I don't want every animation to look the same, but there's only a number of sexual positions I can use without featuring the same one after I've lost how many, probably more than a thousand, animations already.
There's many ideas that get scrapped after seeing they don't look as good in 3D as in my head. There's a lot of hours put behind the scenes that I haven't shared with you. The things the public may consider boring, like spending 3 hours on adjusting how good the sweat looks on the model. Or spending two days searching on the internet for, creating, or importing different furniture 3D models to use in the background. Backgrounds take a lot of time and since creating it isn't inherently sexual, I don't really share that process with you, as I think it might be not so interesting. However, backgrounds and lighting play a huge part in making the animation look good and really helps immersing yourself into it.
I'm not going to go into detail about how everything costs money and why I need your support - I'm pretty sure you know that you need a really powerful computer to render complex graphics, especially with Blender, and PCs improve each year, 3D models and Blender addons cost, bla bla bla. =)
But here's why some of my content ends up on Twitter for free. The main reason is, I never wanted to paywall anything but on the other hand, I want to reward you for supporting me and feeding me. For helping me do this as a full-time job and still be able to live as an artist. I give you a month or two of exclusive early access in return for those $4 or $8 you are pledging. I pack my content into archives so you can easily collect it with several clicks and have it downloaded instead of grabbing each animation, one by one, with compressed quality over different websites. Not all of my content ends up on twitter anyway, so you still get a lot of exclusives. Usually that includes extra render variants, sometimes extra camera angles or outfits. 90% of the WIPs don't end up on Twitter. Not only that, but whenever you join my page, you have access to all of my works back to 2015 when I started doing this as a hobby. You'll never find these works on my Twitter.
The second big reason I post my work on twitter is advertising. I hate ads. And I've decided I don't want to get paid to advertise products on my page. However, in order for people to find my Patreon page and be able to support me, I need to advertise my page somewhere. That usually happens on some of my tweets, with animations that I hope many people would reach and enjoy watching. If I could just work on animations and not bother telling people about my page, trust me, I'd prefer to! =)
So in short:
You still get a lot of perks and exclusives for supporting me. Namely: polls to decide future content, exclusive renders and a few months of early access, everything in highest, uncompressed resolution, archived downloads with no watermark for easy colletcion, over 5-6 years of my work during which I have done this as a full-time job with no hiatus, vacations or breaks.
Why I need to post my work on twitter some time after it hits patreon: it's the only way to help more people find my page. I'm not greedy, and I don't want a huge amount of supporters, but understandably many can't support me forever, so they need to pause or leave which leads to the need for finding a constant flow of new supporters. =)
I think this is all, and I hope it wasn't boring or annoying for you to read. Have a nice weekend and expect some more Tracer content tomorrow!~ ♥