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The Hard version will be released within this year. Excuse me, but I can't answer questions about release dates. Thanks for your understanding.

Now, the next step is to add reinforcement to the entire pants section. 1st, I'll add a layer of 33% transparency on the thighs.  And the transparency of the other butt parts should be adjusted to this, so I'll correct transparency value with a script... but the calculation formula is extremely complicated and I gave it up after all.
Now it's time for a quiz! In digital graphics, what is the percentage of transparency when stacked 30% and 40% objects? 70%?
The correct answer is "1-(1-0.3)X(1-0.4)=0.58" 58% ! I don't know the principle. There seems to be such a kind of calculation involved, so my brain couldn't figure out.
So I'm gonna stop stacking transparent objects and separate the reinforcement part of the thighs and change the transparency of this and other butt parts with a script. 


Finally done. I thought the separation of the thigh parts would cause anti-aliasing issues, but it seems fine. I spent a lot of extra time on it.

Comments

HaVoC

Yeah ! no need to switch to low quality, full quality and no more AA artifacts. By the way there will be other things than classic panties ? Like Strings / Thong ? (Later maybe). Because if you have to redone all this kind of work ... there are other things to do :p.

sawatex

Thanks HaVoC, There are no plans to make new panties for the time being, but If I do it, I would like to remake the bikini bra and pants.

SYH

It's a stacking of percentages. Original image: 100% visibility First pantyhose layer: 30% reduction Altered image: 70% visibility (1.00 - (1.00 * 0.30)) Second pantyhose layer: 40% reduction Altered image: 42% visibility (0.70 - (0.70 * 0.40); 0.70 - 0.28 = 0.42) So that would be a visibility reduction of 58%. (30% + 28% = 58%)