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Today I am happy to “finally” announce the release of the Version 0.11c of “Skie’s Inflatable Adventures”. It’s not a big update…but it is a complex one. I have continued working on optimizing Scripts and Gameplay for over 4 months now.

“Lym” still has a FPS problem but some other optimisations help improving them in general. Most testers have reported an increase of 100% and some even reported 200% of FPS. I will still try to improve them but I guess I am slowly getting to the limits of what I can do myself.

This version of “Skie’s Inflatable Adventures” should be the most polished and balanced version ever released so far. That’s why I dropped the “Rewards” down to their original values. Please let me know if the game is feeling “Balanced” in “Story”- and “Level”-Progression until you have finished the prologue. Feedback is very important here.

The Version 0.11c isn’t the final of the optimization. With 0.12 a few more will take place but it won’t be as “complex”. My goal is to make 0.12 playable almost like a released game to give the best impression of what the game will be. That’s why 0.12 will be released as a Public-Demo on the 28.August 2024. And this time it will be really the final Demo. Of course the supporter version will be more advanced at this point.

#---Official Version 0.11c Patch Notes-------------------------------------------------------

#-----------------------------------------------------------------------------------------------

WARNING: THIS UPDATE WILL NOT BE WORKING WITH OLD SAVE FILES!

#--Graphical Reworks----------------------------------------------------------------------------

  • Converted all remaining Areas to the new GraphicSet (No Lightmaps):
  • - Grasslands
  • - Country Road
  • - Fossile Cave
  • - Forest of Lym
  • - Mansion Garden
  • - Mansion Basement
  • - Karan's Workshop
  • Rework the "Sunbeams" in the afternoon.
  • Added the "Bloom"-Effect (Fake HDR) to the dialogs.
  • Trimed the Spritesheets of Skie's new Outfit.

#--New Functions--------------------------------------------------------------------------------

  • Added two new EasterEgg-Pictures.
  • Added AP-Point-Cost to learn some higher Special-Skills.
  • Added some Background-Stories to the Statues in "Lym" when using them.
  • Made the Stone Table in "Lym-Forest" usable.
  • Food-Overstuffing and Food-Bursting added.
  • Added 3 new Sequences that can be triggered after the Prologue to earn some "Ability Points" (AP)
  • You need to be inflated to "Level 4" with Boobs, Belly or Butt. (No Combination!)
  • Sequences can be triggered only once per day.
  • Sequences can be triggered in Lym or "Landscapes".
  • Only one Type (Boobs, Belly, Butt) is possible and you need to find it out. Once you have found it a new one will be selected the next day.
  • Added a new Minigame to earn AP with this sequences.
  • Added 12 new Pictures to the CG-Gallery corresponding to the new Sequences.
  • Added a Cooking-Questline to Gerda after the Prologue where you can learn Recipes now (Advance Recipes got removed at the cooker).
  • Improved the "Filling Bars" in the UI to display what Level you are inflated.

#--Balancing------------------------------------------------------------------------------------

  • Rebalanced every Inflation-related Value because of the adjustments to scripts for better FPS.
  • Rebalanced the "Tiredness"-Gain. You now actually need to "manage" it by eating food.
  • Added a Questline for the "Mansion Fountain" to give some guidance.
  • Added a "System Message" when new Recipes have been unlocked at the Crafting Station.
  • Doors are to NPC-Houses are now closed during the night.
  • Told Lycia to go to bed during the night. (Even a Devil needs some sleep)
  • Removed the options to deflate on the fountain infront of the mansion.
  • Changed the Condition to destroy a "Magical Flame". (At least 1.Level of WaterInflation is required)
  • Added a chance of mining Items depending on what Body Type you are using:
  • Boobs: 10% Magical Crystal (Lvl.1), 60% Iron-Ore, + 2% per "Balloon Boobs"-Level.
  • Belly: 25% Magical Crystal (Lvl.1), 65% Iron-Ore, + 2% per "Balloon"-Level.
  • Butt: 5% Magical Crystal (Lvl.1), 55% Iron-Ore, + 2% per "Bubble Butt"-Level.
  • Added a value of "Tiredness" gained while mining depending on what Bodytype you are using:
  • Boobs: New value 50 (Previous 200)
  • Belly: New value 75 (Previous 200)
  • Butt: New value 25 (Previous 200)
  • Removed the Delivery-Signs above the "Buckets" and "Gas Bottles" in Lym.
  • Rain lasts 1 InGame Hour less.
  • The "Barrier" that won't let you enter the "Mansion"-Area inflated got removed.
  • Changed the conditions to trigger "Angelica" in Lym.
  • Before you needed to have "Boobs" and "Belly" inflated to Level 2.
  • - Now you only need to be at least Level 1 but you still need the Skills for Level 2.
  • Change how the "Money" is displayed. (Previous: 1000 Bronze = 1 Silver, New: 100 Bronze = 1 Silver)

#--System---------------------------------------------------------------------------------------

  • Reworked the Scripts for Traveling between Areas for better FPS.
  • Reworked the Scripts for the "Weather System" for better FPS.
  • Reworked the Scripts for changing "Rain" during the day for better FPS and smoother transition.
  • Reworked Events in "Lym" for better FPS.
  • Added a "Prologue" and "Chapter 1" message once you have reached them.
  • Changed the "Reward Multiplier" (V0021) from a Value to a procent based modifier.
  • - For this update the value is at a normal rate (100% Reward) for balance testing.
  • Changed the appearance of the Message when picking up non quest related items.
  • Added Visustella "QTE_TriggerSys"-Plugin
  • Added Visustella "Picture Effects"-Plugin

#--Bugfixing------------------------------------------------------------------------------------

  • Fixed a bug that causes the last used Deflation-Source to reduce its value when delivering resources to a crafting station.
  • Fixed a bug where the Arousal-Value of "Air-Belly" didn't get reduced when deflating.
  • Fixed some minor Bugs
  • Told "Angelica" to look for inflated people more often.
  • When you are at the forest during the start of the night where "Angelica" should be, she no longer appears suddenly like a ghost.
  • NPCs won’t disappear or appear suddenly when switching to Day or Night.
  • Fixed a bug where the "Bubble Butt I '' skill is missing in the "Learn"-List after the Prologue.

#--Other----------------------------------------------------------------------------------------

  • Added a "18+ Warning" when starting the game.

Comments

the time keeper

How do you get to play the game ? Is it through the discord server?

skiemaree

You can get a download link the the version you are supporting on my Discord-Server in the "Inflatable Adventure"-Section.

the time keeper

So in the platinum era at the bottom ?

skiemaree

You need a 3$ for the stable-version und the 5$ for developer build wich is the newest version. If you just want to have the game there is no need to be a platinum member.