0.11c Patchnotes for Skie's Inflatable Adventures (Patreon)
Content
Today I am happy to “finally” announce the release of the Version 0.11c of “Skie’s Inflatable Adventures”. It’s not a big update…but it is a complex one. I have continued working on optimizing Scripts and Gameplay for over 4 months now.
“Lym” still has a FPS problem but some other optimisations help improving them in general. Most testers have reported an increase of 100% and some even reported 200% of FPS. I will still try to improve them but I guess I am slowly getting to the limits of what I can do myself.
This version of “Skie’s Inflatable Adventures” should be the most polished and balanced version ever released so far. That’s why I dropped the “Rewards” down to their original values. Please let me know if the game is feeling “Balanced” in “Story”- and “Level”-Progression until you have finished the prologue. Feedback is very important here.
The Version 0.11c isn’t the final of the optimization. With 0.12 a few more will take place but it won’t be as “complex”. My goal is to make 0.12 playable almost like a released game to give the best impression of what the game will be. That’s why 0.12 will be released as a Public-Demo on the 28.August 2024. And this time it will be really the final Demo. Of course the supporter version will be more advanced at this point.
#---Official Version 0.11c Patch Notes-------------------------------------------------------
#-----------------------------------------------------------------------------------------------
WARNING: THIS UPDATE WILL NOT BE WORKING WITH OLD SAVE FILES!
#--Graphical Reworks----------------------------------------------------------------------------
- Converted all remaining Areas to the new GraphicSet (No Lightmaps):
- - Grasslands
- - Country Road
- - Fossile Cave
- - Forest of Lym
- - Mansion Garden
- - Mansion Basement
- - Karan's Workshop
- Rework the "Sunbeams" in the afternoon.
- Added the "Bloom"-Effect (Fake HDR) to the dialogs.
- Trimed the Spritesheets of Skie's new Outfit.
#--New Functions--------------------------------------------------------------------------------
- Added two new EasterEgg-Pictures.
- Added AP-Point-Cost to learn some higher Special-Skills.
- Added some Background-Stories to the Statues in "Lym" when using them.
- Made the Stone Table in "Lym-Forest" usable.
- Food-Overstuffing and Food-Bursting added.
- Added 3 new Sequences that can be triggered after the Prologue to earn some "Ability Points" (AP)
- You need to be inflated to "Level 4" with Boobs, Belly or Butt. (No Combination!)
- Sequences can be triggered only once per day.
- Sequences can be triggered in Lym or "Landscapes".
- Only one Type (Boobs, Belly, Butt) is possible and you need to find it out. Once you have found it a new one will be selected the next day.
- Added a new Minigame to earn AP with this sequences.
- Added 12 new Pictures to the CG-Gallery corresponding to the new Sequences.
- Added a Cooking-Questline to Gerda after the Prologue where you can learn Recipes now (Advance Recipes got removed at the cooker).
- Improved the "Filling Bars" in the UI to display what Level you are inflated.
#--Balancing------------------------------------------------------------------------------------
- Rebalanced every Inflation-related Value because of the adjustments to scripts for better FPS.
- Rebalanced the "Tiredness"-Gain. You now actually need to "manage" it by eating food.
- Added a Questline for the "Mansion Fountain" to give some guidance.
- Added a "System Message" when new Recipes have been unlocked at the Crafting Station.
- Doors are to NPC-Houses are now closed during the night.
- Told Lycia to go to bed during the night. (Even a Devil needs some sleep)
- Removed the options to deflate on the fountain infront of the mansion.
- Changed the Condition to destroy a "Magical Flame". (At least 1.Level of WaterInflation is required)
- Added a chance of mining Items depending on what Body Type you are using:
- Boobs: 10% Magical Crystal (Lvl.1), 60% Iron-Ore, + 2% per "Balloon Boobs"-Level.
- Belly: 25% Magical Crystal (Lvl.1), 65% Iron-Ore, + 2% per "Balloon"-Level.
- Butt: 5% Magical Crystal (Lvl.1), 55% Iron-Ore, + 2% per "Bubble Butt"-Level.
- Added a value of "Tiredness" gained while mining depending on what Bodytype you are using:
- Boobs: New value 50 (Previous 200)
- Belly: New value 75 (Previous 200)
- Butt: New value 25 (Previous 200)
- Removed the Delivery-Signs above the "Buckets" and "Gas Bottles" in Lym.
- Rain lasts 1 InGame Hour less.
- The "Barrier" that won't let you enter the "Mansion"-Area inflated got removed.
- Changed the conditions to trigger "Angelica" in Lym.
- Before you needed to have "Boobs" and "Belly" inflated to Level 2.
- - Now you only need to be at least Level 1 but you still need the Skills for Level 2.
- Change how the "Money" is displayed. (Previous: 1000 Bronze = 1 Silver, New: 100 Bronze = 1 Silver)
#--System---------------------------------------------------------------------------------------
- Reworked the Scripts for Traveling between Areas for better FPS.
- Reworked the Scripts for the "Weather System" for better FPS.
- Reworked the Scripts for changing "Rain" during the day for better FPS and smoother transition.
- Reworked Events in "Lym" for better FPS.
- Added a "Prologue" and "Chapter 1" message once you have reached them.
- Changed the "Reward Multiplier" (V0021) from a Value to a procent based modifier.
- - For this update the value is at a normal rate (100% Reward) for balance testing.
- Changed the appearance of the Message when picking up non quest related items.
- Added Visustella "QTE_TriggerSys"-Plugin
- Added Visustella "Picture Effects"-Plugin
#--Bugfixing------------------------------------------------------------------------------------
- Fixed a bug that causes the last used Deflation-Source to reduce its value when delivering resources to a crafting station.
- Fixed a bug where the Arousal-Value of "Air-Belly" didn't get reduced when deflating.
- Fixed some minor Bugs
- Told "Angelica" to look for inflated people more often.
- When you are at the forest during the start of the night where "Angelica" should be, she no longer appears suddenly like a ghost.
- NPCs won’t disappear or appear suddenly when switching to Day or Night.
- Fixed a bug where the "Bubble Butt I '' skill is missing in the "Learn"-List after the Prologue.
#--Other----------------------------------------------------------------------------------------
- Added a "18+ Warning" when starting the game.