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Today I am happy to announce the release of 0.12d. While I have skipped a public announcement for 0.12c it is time to catch up. This version is only available in the developer branch right now which can be accessed on my discord server when you are supporting me here.

This version(s) took way longer as expected to be honest because of health issues I am currently going through for a couple of weeks right now. However, this update features some of the community requests “Optional Settings” like faster walking speed or better rewards for deliveries. Just use options in the Settings-Menu to set the game difficulty to your liking.

You might also notice some options for “Objectification” or “Blueberry”-Inflation in these new settings. Please keep in mind there is currently no content for these in the game. The options are just there for future updates. Both are not my kind of thing to be honest but I know these are part of our community and I am pretty sure someone will “sponsor” such sequences in the future. Please follow the patch notes for possible content.

#---Official Version 0.12c Update Notes---------------------------------------------

OLD SAVEGAMES SHOULD BE WORKING WITH THIS UPDATE!

#--New Features---------------------------------------------------------------------

  • New NPC "Woodbone" added!

  • Introduction Quest/Dialog added to "Woodbone".

  • New Area "Fossil Cave Lvl.2" added!

  • Mainquest largely expanded.

  • Cheat-Stone will appear once you finished the new step at usual Location.

  • New Quest to "Angelica" added.

  • New Quest to "Karan" added.

  • Reward for completing it is a new "Water Hose" near the center of "Lym"

#-Area-Update: Grasslands-----

  • Subarea "Woodbone's Shack" added.

#-Area-Update: Fossilecave-----

  • Alternative Version of "Fossile Cave Lvl.1" added.

#--QoL-Improvments--------------------------------------------------------------------

  • Hoses are now animated while inflating to give better visual Feedback.

  • New Option-Section "Gameplay" added.

  • Select manuel Inflation-Speed-Selection or automatic (Always fastest)

  • Select default "Walking Speed". (Normal/Fast)

  • Select default Reward-Value for deliveries (Half/Normal/Double)

  • Added the following options for sequences:

  • Objectification-Content (On/Off) (No Content available in the moment)

  • Blueberry-Content (On/Off) (No Content available in the moment)

  • Fart'n Burp-Content (On/Off) (No Content available in the moment)

#--Balancing--------------------------------------------------------------------------

  • Increase of "Manuel"-InflationSpeed for "Deliveries".

  • In addition "Air" inflates faster as water now.

  • "Tiredness"-Reduction of "Pushing" and "Pulling" an object reduced from 10 to 5.

  • Rebalanced Mining

  • Mining now increases daytime by 1h.

  • "Tiredness"-Limit reduced from 150 to 100.

  • Mining now gives no rewards if the stack of the found item is at maximum (99).

#-Boobies-----

  • 70% to 80% (+2% per Boobie-Level) to get Iron-Ore.

  • Stamina Reduction reduced from 50 to 25.

- #-Belly-----

  • 80% to 90% (+2% per Belly-Level) to get Iron-Ore.

  • Stamina Reduction reduced from 75 to 37.

- #-Butt-----

  • 60% to 70% (+2% per Butt-Level) to get Iron-Ore.

  • Stamina Reduction reduced from 25 to 12.

#--Bugfixing--------------------------------------------------------------------------

  • Fixed a(nother) bug where "Mining" doesn't show the correct reward.

#--Official Version 0.12d Release Notes---------------------------------------------

#--Reworked Dialogs-----------------------------------------------------------------------

  • "Intro"-Dialogs redone.

  • Following Quest-Dialogs in the "Prolog" redone:

  • Quest: Visiting Lym

  • Quest: Investigate the Digsite

  • Quest: The first time...

  • Quest: Water Delivery

  • Sidequest: Repair the Light

  • Sidequest: Investigate the Digsite

  • NPC-Dialogs

  • "Gerda" Welcome-Dialog redone.

  • "Priss" Welcome-Dialog redone.

  • "Jasques" Welcome-Dialog redone.

  • Various "Dialogs" for usable Objects redone.

  • Various "Keywords" redone

Comments

うるふ

Thank you for your hard work! That was a very good update! I'm looking forward to future updates, but please take care of yourself and do your best without overdoing it, I'm rooting for you!

うるふ

However, I thought it would be better if I could see the gas coming out of the cave when I put it in. I couldn't see anything and it exploded several times :D