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It's been a week. Enough time to make a bunch of content, right? However, during this time, the plans for updating have changed dramatically,  the development focus has shifted again to randomized NPCs, and the content for story NPCs in the priorities has gradually decreased. During all this time, only 4K words were written, which can be read here, but... For what?

What was done this week in General?

As explained above, the priority for story events again decreased and only half a dozen events were made for Yuki,  for when you live with her. Why? Well, as paradoxical as it may sound, but the game needs a strong push and more features that in contrast will make you remember your adventures in any gaming session. This push is... Sprites for randomized NPCs of our own production, which will literally give the game a certain zest, as well as a lot of opportunities not only for its updates and modifications by our team, but also by the forces of enthusiasts, and, as much as it was unfortunate, at the moment it is simply impossible to insert them as the main mode of generation.

Why?

They currently have a problem-when generating them... Let's just say they look alike. The game does not have a lot of budget, so now everything that is possible has been done by one person - Sad Man. Also, the quality is depressing at some points, but in General, I think this is a great result, which will improve with each update and as the donations increase, so that the team can have someone else who can add new elements to sprites, as well as complex poses that are simply impossible to draw with our current budget.



Attention! The quality and variability of drawings will improve with each update! This example is not the final release version.


What was drawn/how many?

At the moment, there are 8 types of clothing: swimsuit, sundress, dresses, skirts, casual clothing, school kit, etc. Also 3 types of socks and stockings, 2 types of skin(light and dark), 2 poses, 2 breast sizes, 2 types of eyes and... Lingerie. Also for small things, hair, emotions, etc. You can also use the game engine to dye your hair and eyes. That is, they can be given any color and shade. The main thing is to know the RGB, which can be viewed on any sites or in the photoshop palette.  In the future, you will also be able to change clothes' color.
Also, as for the NPCs, they can be undressed right on the street with the appropriate perk, which can be obtained at the very beginning of the game. Truth... Your relationship will be destroyed, but not the point, right?
From the events, you can select a single semi-written about an ex-exhibitionist in the Park, who is your classmate, and from the new features... As I wrote just above, perks. At the moment, there are three of them: the ability to undress girls right on the street, getting 7,000 credits, and knowing all the recipes at the very beginning of the game.


This, of course, is good, but the promise about saving will be fulfilled?

Absolutely. The game will have an old and new NPC generation mode. In the old you will play with new events, and for the new one you will have to start a new game.

Other screenshots for example:


In fact, girls can be dressed up even so...

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