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FIrst steps in the Starfall...


Mockup using preliminary video game assets (Except the ground and the water, I scribbled that in.  The REAL simulated water looks magnificent.)

Learned a lot building this little setting from background chunks- I think this experiment will help us hone our efforts on dressing sets in the video game.


Note, the test modules won't be dressed up like this.  They'll be greyboxed, using neutral assets, to help us iterate gameplay more efficiently.


Greyboxing should help direct us towards more background assets, and we'll be able to develop the art assets smarter when we know how they mesh with the gameplay.


Just some stuff cookin' on the backburner, early preview for Insider Access and up backers.  Thank you for making this possible.

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Shocken

Looks so good!