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Animation takes time, but we're movin' forward on it! Current pipeline is Dave on roughs & Cleanup, with Liz hittin' color and cel shading. We're alternating on Ravat and Vi animated sequences.

The latest KO is cleanup on Vi's damaged idle (now with Dino Damage) and Ravat's Idle Gesture.

More in the works, and the developers are continuing to sharpen up the interface and the code under the hood.

In more game development news- while we work on Skirmish, we're also launching Vivid Interactive's first game on Steam! Yark Survivors now has an official page, and the 4-player kobold party can be wishlisted: https://store.steampowered.com/app/2976160/Yark_Survivors/

Will keep you updated as progress continues!