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Weather Report 1.04 has been released and is now available on the GreslinGames Discord in the #weather-report channel.

This update adds a new alternate time-based reporting mode that can be turned on in MCM, plus some new internal compatibility support stuff.

The default mode is still the 1.03 system: it tells you what weather it expects, and when you transition between interior and exterior cells, Weather Report sets the weather to match the forecast.  

In the new reporting mode, if you are in an exterior cell, it reports the "current" weather condition (taken live from the game). If you are in an interior, however, it tells you the "forecasted" weather along with the number of hours that you can expect that forecast to be in effect. When the time expires, WR rolls a new weather forecast.

The main difference between the modes is that the latter tells you (in game hours) how long the forecast should continue to be in effect. I did not make this the default mode because I felt that it messes with immersion a bit.

I also added a check for situations where the player sets the maximum duration in MCM to a lower value than the minimum duration.  In that situation, WR will always use the minimum duration value.

Finally, I added some new code for mod compatibility options. It is now possible to apply the Weather Report action to an activator box or trigger other than the Meteo Boy device. There's also an internal global value flag that can be set to force an abort of a forecast.

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