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There is a bug in CE's scan routine that causes it to fail on 2GB+ memoryregions when doing an unknown initial value scan. (Signed size variable)

Normally games don't allocate chunks of memory in that size, but some emulators, and ported games (that likely have an emulator built-in) do, in which case when you do an unknown initial value scan, it won't find the value


For those people that have this issue I've attached a CE binary that should fix this (Also contains the table fix previously posted about)

Extract the files in this archive over the files in your Cheat Engine install folder, overwriting the old files


Comments

McDuvk

Why is cheat engine crypto mining on my pc??? why is my cpu usage up to 45% after downloading this??????

cheatengine

Is CE attached to a process with debug info(pdb)? If so, it may be busy processing the symbol/structure info that you can use with the dissect structure tool. If not, check in taskmanager which process is using the CPU

McDuvk

also, why do you guys hate badlion so much?

cheatengine

Because badlion is actual malware. It starts when windows starts . Watches everything you do, and prevents you from running applications it doesn't like. Like Cheat Engine