Memory scan fix for 2GB+ regions (Emulators and ported games) (Patreon)
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There is a bug in CE's scan routine that causes it to fail on 2GB+ memoryregions when doing an unknown initial value scan. (Signed size variable)
Normally games don't allocate chunks of memory in that size, but some emulators, and ported games (that likely have an emulator built-in) do, in which case when you do an unknown initial value scan, it won't find the value
For those people that have this issue I've attached a CE binary that should fix this (Also contains the table fix previously posted about)
Extract the files in this archive over the files in your Cheat Engine install folder, overwriting the old files