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Ok, I kind of decided I cannot stand the sorry state of this game not even for writing anymore. I have a couple of big problems with it, some of them I cannot fully fix like the moon in the Magic Realm, some of them I could fix with a lot of time, sweat and blood:

- Incosistency: the game doesn't feel like it has continuity but really feels like it's 12 different games. The new packs have ways to interact with the world and the premades in it the old packs don't have and making Willow Creek, Oasis Spring and all the earlier worlds feel empty when compared to Henford or Moonwood Mill.

- Integration: most of the featues from newer packs are integrated poorly or aren't integrated at all with the older stuff for example: the old premades all lack set preferences, set relationships among them, they even still lack the cold and hot weather outfit every time you start a new game. Old lots also lack the use of some build tools that have been introduced in game later on with patches. 

To fix these issues the only way is making a starting save with associated mods, basically a major overhaul.

So the idea is... rebuild every world, fixing Maxis premades for consistency, fixing the old worlds for consistency, adding some lore and backstory into Willow Creek, Oasis Spring, Forgotten Hollow and other worlds lacking it, expanding on Maxis lore by adding some sort of quest build upon the existing clues, adding some special interaction with the existing premades, etc...

Some exaple of this would be:

- Adding a quest in Willow Creek to find Bella Goth if you befriend the remaining members of the Goth Family

- Adding a quest to the Landgraab in Oasis Spring

- Adding a quest to Vlad in Forgotten Hollow

- Adding a custom notice board similar to the one the newer worlds have to the older ones to give a bit of backstory to premades and to the neighbourhood

- Adding a quest to Windenburg to find out what really happened to the two ghosts at the mansion 

- Replacing Ophelia Villa with a haunted house

And so on... basically bringing the old lore into the Sims 4 where possible.

And it would require months of work, so I really need to know there is interest into it bacause it would take my time away from other projects.

Notice that I'm still just brainstorming it, and this would be initially released in early access not to lock people out but to avoid issues while the whole thing is still in a testing phase, because it also requires a playtesting I can't do alone.

I wouldn't start this thing until September when all mods have been fixed for the new patch. This would also be completely unrelated to Crossing but I'd use some of the lots I already fixed for the comic, adapting them for gamplay because some things like Ophelia Villa I already have fixed.

So, let me know below if this is something that could interest you or not:


Comments

Anonymous

I've been recreating every single sim from Sims 2 (base game + expansions) as well as the lots to add a bit of lore to my game, I haven't finished all of them yet, but I don't mind sharing my save file for your project.

Anonymous

This is a great idea and one I'd love to assist with, if you are interested in help? I know I'm a stranger so no offense taken if you aren't, but it's a huge job and I've got time on my hands.

zer0_Mods_

Thanks, i already got help with this should i decide to start, but I'll still need help to test it out.