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I'm going through some play testing and fixing of old mods in preparation for the new Game Pack, especially RoM mods... check this post to see what's been updated so far:

__05/06

Read Normal Books with Magic 

Potions Ingredients Overhaul 

Simple Craftable Wands, Brooms & Tomes 

__ 06/06

Expanded Spells Collection 

Added Expanded Delicioso

Delicioso Spell now will allow choosing the specific dish to conjure, added some more recipes to Maxis standard spell, added "spoil food" and "improve dish" spells.

Vampire Magic compatibility is built in.

More updates are coming to the expanded spells to make the vampire magic compatibility less confusing and fix some LE

__ 07/06

Expanded Spells Collection

Updated Expanded Florarlorial, Herbio and Minionize

Updated Expanded Morphiate, added turn sims into Llama, Cow and Wild Rabbit. Vampire Magic compatibility is now built in.

Updated Expanded Scruberoo Vampire Magic compatibility is now built in

Dust Shite - Some Mods 

Added:

Bunnies only in Glimmerbrook: makes the dust creatures only spawn in Glimmerbrook because... magic.

__ 08/06

Expanded Spells Collection

Updated Expanded Necrocall and Duplicato

Fixed the template for the ancient vampire and ghost. Made Duplicato stand-alone. Vampire Magic compatibility is now built in.

Dust Shite - Some Mods

Added:

Bunnies only in Glimmerbrook No Dust Piles: makes the dust creatures only spawn in Glimmerbrook and removes the dust piles spawning (requested)

__ 09/06

VAMPIRE MAGIC! 

Lore update.

Fixed Carmilla not spawining due to a corrupted siminfo file

Fixed Minionize spell building charge for vampires

Added some interactions

Unlocked the cheats from debug and added a couple.

Added integration with Vampires Can Kill: drinking from spellcasters will make magic stronger.

Made it simpler to install. Runes of Magic Rituals compatibility will be moved inside that mod.

__ 09/06 Part 2

VAMPIRE MAGIC!

Re-Updated because I forgot to update a Magic Duel. 

Only main file and Magic Duels files have been updated this time.

Magic Duels Tweaks 

Previously "Losing Blocks Magic"

- Changed the name to conform the new addition

- Now gives a bonus to Sages in winning duels too.

Runes for Magic Rituals 

Made some fixes and added two rituals, one to change all sims around into tragic clowns and another to change everyone into Hot Dogs with a passion for dancing.

Rituals are now faster to perform.

__ 10/06

Ars Goetia 

Various Fixes.

- Added a demon who sells Magic and Paranormal items

- Added the ability to create a conjuring rune, you don't need Natalia Auditore CC rug anymore (you can still use it tho). Witches and Vampires can just create a rune, other Sims can unlock the ability at level 3 of the medium skill.

- Added some interactions

- Conjuring demons is now more successful at night, in haunted lots, during certain days of the week

This is one of the 3 mods I have plans for when we get Lunar Phases, the other two being Traditional Witchcraft and Black Magic 

__ 11/06

Play as The Sages! 

Various Fixes

- Added some social interactions only the sages can perform with other Sages and other Mages.

- Added: Challenge the Sage for the Sage role to strip them of it and take it for yourself

- Added: As the Sage, you can now give up on your role and give it to another Mage, if they accept.

- Added: option to stop the random generation of new Sages when you visit the Realm, if you install this optional file you need to set the sages yourself. Also added a cheat to quickly set a sim as the Magic Sage

The Sage role will now be automatically kept when you play one of the Sages, you can still toggle it off and have another sim take the role without giving up on it.

Deadly Duels 

Added Deadly Challenge

Re - Up 'cause I've got a new idea 

NPCs hating your sim will now call to challenge them to death

Comments

Sam D.

This is great! I JUST started playing seriously with ROM and vampires, so I am looking at your mods and learning what they offer. Just installed Vampires Can Kill and really liking the thought you put into it. Looking forward to exploring more of what you have that finally make Occults interesting.

Anonymous

Thank you for your diligence on your updates. I love your mods. They are much needed. Tweaks Seasons No Pool When Cold is not working.