Cottage Living - Tweaks & Fixes (Patreon)
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Yep, I'm pissed already.
Agatha and Agnes Mortal: Maxis made them immortal, they don't age, if you delete them they get replaced by two identical sims. I don't like it so I removed their immortality and replacements. I didn't make the traits playable (yet) because they have a special buff giving the job and I don't know enough about it. If you play them, they'll lose the role.
Village Gossipers are Residents: if Nancy and Malcom want the role they better move to Henford. Prevents sims from other regions from spawning in the town centre as gossipers. I can't fix this in Walkby Overhaul so here you go.
Llama don't change colour when you feed them a treat, of course they had to add something incredibly stupid. Wool colour shouldn't be affected, only the visual change on the Llama.
Cows don't change colour same as above, they only change to rainbow but...
Animals Live Longer: not compatible with the no colour change mods, there are two versions, with or without the colour change, only pick one. Doubles the lifespan for animals, maxis life extension makes it even longer.
Grab Some Snack with Simple Living: Maxis blacklisted the interaction when the trait is active, as a result you can't even grab water or orange juice. I enabled it so that you can at least grab drinks, especially because they didn't block the autonomy for grabbing drinks from the fridge when the challenge is on.
No Auto Clean Clean Animals: I don't have the energy to get angry with the way maxis sets the autonomy anymore.
Dogs Chase Foxes More Often: while I was looking into making dogs useful against foxes, I found out... they already are:
This time Maxis did a hell of a job and integrated other packs too. But they only do it autonomously, and only when the fox is stalking, so it's very rare (I directed it with the selectable pets mod). This small mod should make it more likely to happen, especially for Loyal and Aggressive dogs.
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