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I implemented in the mod the autonomy modifications I use in my game to alter what sims do. I originally added these modifications in the attempt to alter some behaviour sims have, like obsessive dancing, eccessive watching TV and playing games, autonomous singing, eccesive use of the computer and obsessive reading, without touching interactions.

The behaviour is altered via buffs, making elders not likely at all to dance (this can be altered by some situations, like parties, where the sims are pushed to dance, but they shouldn't dance in normal situations if you have the stereo on) while teens should still be fairly prone to burst into dancing. The same applies to all the other behaviour I altered (elders are more likely to read, while YA are less).

To turn off autonomy on a singular interaction basis, I suggest the use of SCAM it allows you to set the autonomy for the interactions on and off on the fly and makes ALL non autonomy mods obsolete, allowing you to: remove some packages (too many slow up the game), remove the need of constantly updating No Autonomy mods that break too often for what they do (turning off the autonomy is a matter of changing a setting from true to false) and to change your mind in game, on the go, about the autonomy of a specific interaction (you can turn off the watch TV interaction from two days, then turn it on again without exiting the game). Scumbumbo's version still works, but a version of the mod is also included in MCCC

https://www.patreon.com/posts/42075961

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