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Glad to know I'm not the only one who thinks this spell is a waste of space! Technically... it should be a necromancy spell, I think... in fact, summoning a ghost from the urn is something every sim and their dogs can do! So... I expanded it a bit. Sorry for the clone spell, I don't think that's useless, I think that shouldn't exist at all...

Anyway, Necrocall will now allow you to Necrocall more things:

They're basically servants, but you can command them to fight too.

The Wraith is a mage by default. The ancient vampire is a skeleton with the vampire trait on top. They can commanded to duel, and Deadly Duels (both vampire and mages) are updated for this. A skeleton and a ghost can be given magic:

They last 12 hours, 24 for the charged version. The spell are tuned for Master Magic.

You can release the dead anytime by clicking on them, in case you want to summon another:

Again:

*Happy Halloween to you all.

ADDED A REWORK OF THE CLONE SPELL, TOO

More info HERE 

UPDATES:

10/31

When sending away a Clone or a Dead, they will now, technically, die (disappear like when you release a ghost) so they'll not stay in the household menu anymore.

This was causing me an LE when sending away manually one of them, the cause is the situation non ending, I added a function to force the clone situation to end, but lags in your game may still cause the LE if the function is late to run.

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