RoM - Traditional Witchcraft (Patreon)
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SPIRITS WORK PLUS SHAMANISM
THIS MOD REQUIRES: Island Living, Discover University and The Xml Injector.
If you read my Comic Crossing you know where this comes from. If you don't, here is a quick recap for you:
In July 2019 I started writing that stuff, and I had my vision on Witchcraft. I had worked a figure of a witch living in the forest, and that was my interpretation of the Granite Falls useless Hermit. Then RoM came out, and they gave us the version of magic I was afraid they would: Harry Potter/Fantasy crap.
Now, here is the thing: unless is cruel, grounded on actual medieval and realistic (Skyrim, The Witcher, Dragon Age) I don't like fantasy settings. Much less I like the Magic Academy trope or "fairy-tale" stuff. I tried to work around that, but I can't like it. Witchcraft to me has nothing to do with learning magic in school.
So I bring you: Traditional Witchcraft
We went down the left hand of Magic with the Black Magic mod and working with the ancient Lovecraftian gods... this is the right hand path.
Traditional witchcraft is about working with spirits... so the first thing a Traditional Witch can do, and a regular one can't, is calling upon those spirits:
By clicking anywhere on the terrain, they have the ability to summon spirits on the lot (they spawn kind of in the most weird places, but look around, you can't miss them) these are the same entities you get from the "island spirits" lot trait, so you can use that too.
The Spirits can:
- Make a regular Sim a Witch (traditional witch by default)
- Make a vampire a vampire witch if you have Vampire magic
- Make a witch a traditional witch
- Teach spells
- Bless you when you ask them to teach you magic or...
- Curse you.
This depends on the relationship you have with them. In order to keep a good relationship you need to show them gratitude, and you do this by making offerings:
You can make offerings by a bonfire or... a stone altar you will find under Surfaces - Misc:
This is a clone of the one that comes with University and you can place it where you want.
You can offer harvestable, collectibles, or blood packs (we'll come back to this later)
So... how does someone goes on unlocking the ability to summon the spirits and ask them for magical power? Here is the fun part... you need to ask a Traditional Witch. There is no other way to unlock the option than this and I'll not add any. There is a option under the cheat menu, cheat sims info, to add the trait to any witch you want:
I'm not sure if you need a mod like the All cheats unlock to access this menu. A way in gameplay to have a traditional witch is... having a shaman.
I renamed the child of the island trait to shaman, because for how I see it, that's maxis take on some shamanic traditions of the Hawaii. Now, shamanism is closely connected with Asian and Siberian culture and all the populations derivate from that (like Native Americans and Hawaiian.) You can't become a shaman, you're chosen to be one, due to this, shamans have ALL THE OPTIONS unlocked by default and can summon the spirits and ask them for magic straight up.
Once you have a traditional witch, you can ask about traditional witchcraft, you can unlock the spirits and become a traditional witch yourself.
Things a Traditional Witch can do and a regular witch can't:
Use vampires dark meditation:
They'll gain witch xp (I tried to enable the vampire routing too, but I can't without touching a main file)
Collect blood and make blood packs from themselves:
You can then offer them to the spirits, or give them to vampires... you can offer the medical packs you buy, too.... vampires can only offer blood from other people (on another note, they don't suffer the same consequences if they ignore the spirits, being closer to the spirit world, they're more clement with them)
And, of course, they can ask spirits to teach them magic without relying on the Sages:
Also, they can see the spirits around the altar, but you can disable it by putting an additional file into the overrides folder.
Known issue: some things like fishes cause a routing error when try to make an offering by the bonfire.
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The sim used in the preview of this mod is shared here to replace the hermit of the forest in Granite Falls in the role of the hermit npc and traditional witch.
Nephele as The Hermit of GF (and Traditional Witch)
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LANGUAGES:
Russian (trail_of_blood) - French ( ArzazTrad ) - Portuguese ( Melqui Viana)
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UPDATE:
09/01 - Updated for Master Magic. Unlocked the special Master Magic powers for Traditional Witches and Vampire Traditional Witches.