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This was requested a lot of time ago, too... and as usual I don't remember by who.

This mod changes the way Vampires turn, instead of the default animation, they will collapse (die) and stay on ground for a bit before waking up again and turning.

I used the collapse animation from RoM so this mod may require RoM to work.

I'm going to fulfill all requests in time, just bear with me...

Can I make one request, though? Can someone able to mesh make me an Art Nouveau glass coffin like these? I'd really love it... but me and blender... we don't get along.


Comments

Anonymous

YESSSSSSS! This is what I wanted so bad. I didn't make the request, but EA's vampire turning always annoyed me. Also, I hope someone makes those coffins because they are gorgeous. I would help if I could, but blender and I aren't even acquainted.

zer0_Mods_

I tried to convince my sister and my gf to give a try with blender... My sister went as far as making recolors of painting before throwing the whole idea of making CC out of the window, my gf just told me I'm crazy, so my evil scheme to have the coffins didn't work... I hope someone is so kind to make them.

Anonymous

Great idea, thank you!

Anonymous

Omg thank you again!!! The vampire turn animation always annoyed me and I have been researching how to mod to change the anination as it doesnt make sense.

zer0_Mods_

It's right at the beginning of the interaction inside the basic content. I had to change the whole basic content part, though... The animation used by default works differently... Because this one is the only "death animation" that has a get up continuation... The death ones don't.

Hazel

Oohh....thank you for this!

Aadrianova

amazing idea! will try this today

Anonymous

I can totally make this, if you'd like :D I love your work, specially with vampires and witches! Keep it up

Anonymous

This mod makes playing vampires feel a bit more immersive, thank you so much! I was wondering, would it be possible to replace the base game pass out animation with the same animation from ROM you used for this mod?

zer0_Mods_

In all the interactions you mean? I need to see if there is a fast and easy way that doesn't need to alter too many files to do it. It's totally possible, with high risk of conflicts if I have to alter a lot of interactions though.

Bree Asher

https://mathcopesims.tumblr.com/post/612044776210038784/ahs-glass-coffin