Status Update (Patreon)
Content
Hi everyone!
Ripping the bandaid off - I'm probably going to pause my Patreon next month. The reason is that I need time to work on various projects without the pressure of putting out frequent, smaller updates.
This month I've been working on a number of things that are more involving and time-consuming. Creating content like unique anatomy or new clothing designs - much as I'm proud of what I've created! - has taken time away from those bigger projects, especially when I have to balance that time against my real life commitments.
If I kept my Patreon active, I'd probably either a) feel guilty accepting pledges without putting out regular content, or b) put pressure on myself to provide new content and take time away from the bigger projects.
I'm about 98% sure I'll pause next month, but I'll post near the end of the week to let everyone know for sure.
You might wonder what kind of things I'm working on. Here's a brief summary, along with some notes about each:
1) Werewolf Anatomy
WickedWhims has the ability for your sim to select a hard werewolf penis. I'm planning to provide both hard and soft penises, but the soft werewolf penis will probably need to be a default override.
At the moment there's a technical error with actually selecting the hard option in game, but I've checked with TURBODRIVER and I've been informed that it will be fixed.
2) General Improvements to Simple Anatomy
Upgrades to existing parts received a lot of votes in my poll from May. I've been working on improving the anatomy - things like bending, shapes, weight and muscle morphs, etc. It's always going to be a struggle between my perfectionist tendencies and the realities of a game where sims have hexagonal thighs lol.
Along with making some visual and quality-of-life improvements to the anatomy, I've been working on...
3) Functional Orifices for Sims
The recent WW update that added a new rig also added the ability for sims to have functional, opening vaginas and anuses. I'd like to incorporate these into my Simple anatomy, but it's not an overnight process. I'm not trying to toot my own horn about how much work I'm doing or anything, just being realistic!
I've made some good progress on this already, but I'd really like to be able to devote more time to getting it polished and complete.
4) Body Hair
The official base game body hair update is coming up soon. I'll update my existing body hair to work with the official categories (rather than the tattoo slots), but after that I'd also like to offer some new designs. I've resisted doing this before because I wanted to find a better way to implement the hair, but now that there will be official slots I can (hopefully) finally complete some unfinished hair projects I started.
That's just a sample of my WIP projects. Other things I want to do include updates for SimMotion, more piercing options, and getting back around to creating animations.
Body parts are really popular amongst people who use my mods, but I'd love to get the base Simple anatomy set (excluding new unique designs) to a place where it's... "finished". Or at least, where I'm fully happy with it and it can take a backseat to other stuff I'm doing.
Anyway! This was a long post, so if you read it all, thanks very much both for your time and your continued support!
I'm not planning to go away completely while I'm working on these projects. I'm also not finished sharing content for the month of July yet - I just wanted to get this status update out there.
Thanks again for supporting me and my work - and happy simming!