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This bridge and fortress over a giant frozen chasm is so battered by winds and snow tempests that crossing it is already a feat by itself. Proof  of  that is the many wrecked coaches that sprinkle the path of the  bridge.  But other hazards might await daring adventurers...

The idea of the map was to have defenders in the fortress that fire ranged  weapons. PCs will have to take cover behind the carts and coaches and  other objects to get close, as well as avoid wind guts and ice plates.  Some kind of mix between combat and skill checks. Large objects could  give half cover. The stairs half way could lead to a room under the  bridge, where the PCs would rest a little but that would be a perilous  endeavour.

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