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Something, something a little Mercy spam.
I noticed how longer/complex animations are doing better lately, and I'm also enjoying a lot more than working on the usual short loops, so why not shift some focus on them, we'll still have short animations, don't get me wrong, they're great when I'm burnt out of a longer project, or when I get a sudden outburst for a character, I'll try working on longer ish animations most of the time, from now on. Btw this one is going to be over 2 minutes long.

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