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Super happy with how it turned out!

Heavily based on https://www.shadertoy.com/view/MdlXz8

It uses a mask texture generates a noise for distortion, not the fastest, but I like the effect so far!
You can see the actual shader code here: https://gist.github.com/saint11/8174e076c83e1f4b460b0b70d7644e9e

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Comments

Anonymous

You should add the occasional fish movement or bubble of the water on the surface