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Hello friends! This week I finally managed to create a system that exports the game text and imports the translation. It's something that shouldn't be that complicated, but I needed some peace of mind to think about how to do it. Now I'm going to need volunteers to help me translate the game into other languages.

I've made some changes to the clothing and hair system to allow for more flexibility, more dynamic clothing will be possible, and I'm already experimenting with more detailed hair on the new characters, as you can see:

By the way, this is Rose Pound. She will appear in Brendon's path in upcoming updates.

There are still some problems regarding the implementation of the new shader in the game, but I want to start experimenting. The real-time game will never look exactly like the pre-rendered images, but I believe it will look much better after this change.

All characters need better clothes and more variety, I'll try to improve their hair too. Several scenarios need more objects and better care with the decoration, as well as the facades.

I want to overhaul the facial expressions system. Another system in need of improvement is the phone interface, and I need to create an interface for Brendon's computer so he can work.

These are the tasks I plan to complete by the end of the month. In the meantime, I'm preparing the content for the next chapter, among other content. If I have more translations ready by the end of the month, maybe I'll release another update, and I want to at least include some character introductions and more things to do with Nicole, if possible.


Thank you very much for your support. See you!