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Last one. These are all individual of other files. No original mesh needed. These are in "sock" slot, freeing up tailbase slot to use as you want.

NOTE: For these, the bell boots do NOT change color. It made the most sense to me to have just one color for them. The bell boot map and main boot map do not overlap so you can recolor them if you'd like. 

In this post:

  • XC Boots with Ribbed Bell Boots
  • XC Boots with Sheepskin Ribbed Bell Boots
  • Merged Package of both combined versions

Alright. That's it. I'm done with leg protection.

...unless I tackle leg protection used for driving/harness racing. 

Usual stuff: some meshes are relatively high poly, will deform with some morphs, follow TOU, feel free to add swatches/make recolors as long as result is kept free (no early access) and credit is given.

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