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Update: added another version of the partial braided mane!

I finally converted two of my manes from TS3. Then recreated another mane plus two new tails.

In this post:

  • Hunter Cinch Braided Mane & Forelock*
  • Button Braided Mane & Forelock*
  • Partially Braided Mane*
  • Messy Braided Tail
  • Polo Tail
  • Partially Braided Mane v2

*Version for heavy builds included

I know we have so many button type manes but I still wanted to convert my old mesh. Plus, I used it to recreate the partial braided mane (idk what it's for but it was a request way back in TS3). I'm happy to have my cinch braid in game again and [nearly] complete my hunters.

I called the braided tail "messy" because I didn't know what else to call it. It's longer and has more of a stray hair effect at the base than the EA one. Polo tail is self-explanatory. Both use the EA braided tail map. The polo one may be odd but the other tail should recolor similar to any other recolor made for that tail.


Usual stuff: some meshes are relatively high poly, will deform with some morphs, follow TOU, feel free to add swatches/make recolors as long as result is kept free (no early access) and credit is given.

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