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Update 3/29/2024: Realistic version with no stirrups/stirrup leathers added. Please see Morning Star's Western Set pt2 for Sim accessory stirrups that can be used with any Western saddle!

It's here! Western saddle edits from the SSO converted saddle. Eight different kinds. Realistic & EA

In this post:

  • Western Saddle - All Around

  • Western Saddle - Barrel

  • Western Saddle - Cutting/Working Cow Horse

  • Western Saddle - Reining

  • Western Saddle - Roping

  • Western Saddle - Trail

  • Western Saddle - Endurance

  • Western Saddle - Gaited

  • MERGED file for all realistic fit saddles

  • MERGED file for all EA fit saddles

There will be some clipping, especially on the realistic fit version, with certain poses and animations. I tried a few different weight variations and this was the best I came up with that didn't absurdly stretch parts of it (which I thought was worse). Hopefully will look better with saddlepads and I'll update my post that links to compatible CC whenever I know of them being made.

I have a lot of people to thank for helping these come together. First is MorningStar who did the initial work of converting the SSO saddle and textures. Big thanks there! Second are those who helped with references, in particular Equestrianista, GJ Farms, and Ri/RGS. Really did help a lot for me to go from 'these are the same picture' meme to understanding what I was looking at.

This next bit isn't important but if you're curious for more detail: Some choices were made based on what would distinguish the saddles from each other and some based on the limitations of the base mesh without horribly distorting textures. Double girths and saddle strings were given based on advice from community members. I didn't lengthen the skirt on Trail so it could be more distinguishable from both All Around and Cutting/WCH. I decided to collapse my previous WIP of Wade saddle into the roping one and will create the rope as an accessory; that way the saddle itself can be used as a general Wade and as a roping specific one. I will also be creating trail bags/bedroll as an accessory, too.

Usual stuff: meshes are relatively high poly, will deform with some morphs, follow TOU, feel free to add swatches/make recolors as long as result is kept free (no early access) and credit is given. Credit to SSO for the saddle asset.

Files

Comments

Equestrianista

Amazing work as always, and always glad I could be of some help! :3

Red River Estate

Absolutely love them! However, is it possible that, once you’re able to do so, you could make a version of the EA positioned saddles that have the stirrups? 🥺🩷