Body Bundle v.61 (Patreon)
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Thank you for supporting my work! The package has already been sent out by mail in confidence to all annual gold+ members earlier this month! Check your spam folder if you missed it!
9th September Update:
Fresh gold+ supporters should now also have received this update!
General Bundle Update Info
Lets prepare for interesting muscle-updates! I've been working on a way to override the muscle animation to improve immersion. If the character is within a certain field of view, he/she will try bending muscles to look at you (or the camera) while still performing the muscle-animation! You can enable this in ReAnimator/LookAtMe.
I also needed a way to quickly handling/turn around any character. Why not just push a button and she/he will perform a 180° spin? That's implemented in the floating plugin.
I've also implemented a long time UI request - Expander+Toggle in combination! You will see largest differences within the expression parameters in the Relax-plugin. Relax plugin is cleaned up and I got rid of some nasty bugs. Pose camera is also updated with new features.
Read more about the updates in the release notes.
ReAnimator 4.0
- Look At Head / Window Camera by using physical muscles. You can find all properties in ReAnimator/More/
- Configurable to use neck and/or spine muscles
- Switch on/off by a randomized timer, plugin action or Ctrl+L shortcut
- Using new toggle-button feature for look at
- New Actions: LookAtMe, StopLookAtMe, ToogleLookAtMe
- Look At Me FOV threshold, Damper, Spine/Neck Weight
- Toes also available and working in filter parts
UI Manager 5.3
- Completely removed the annoying UI collapse when pressing just outside any button area
- Added a new combined UI expander / toggle control that can be used in all plugins
- Improved the look of sliders
Relax 6.3 / GazeManager / EyeLidController
- Improved UI-categorization
- Using the new toggle-button feature across the plugin. You can now get a quick overview of active morph animations!
- More realistic rigidity for unconscious state
- Morph reset now also resets perlin parameters
- Removed duplicated settings
- Flex editor fix for individual muscles
- Flex editor mirror bugfix
Pose Camera 4.10
- FPS Camera improved. You can now switch between all persons in the scene! You can also adjust rotation angles.
- Using the new toggle-button feature! You can enable/disable parameters without using expand buttons
- Switching between camera modes is now a specific category.
- Old bugs related to switching modes fixed.
- Different framerate shouldn't affect motion
- Adjusting distance with alpha numerics 1-9 now also working with selfie-stick (follow atom) mode.
- Perlin move for lights now working properly and it's not moving the light atom, only the light source. 0.3m 0.5m 0.8m 1.0m, 1.5m, 2m, 3m & 5m
- Light Link to actor / Light Link to camera should sync and work when loading the plugin
- Lense flare On/Off (Default off)
Floating 3.2
- Quick Turn around 180 degrees
- Spin stop (Useful in zero gravity mode)
Visualizer 3.2
- Using the new toggle-button features
- Bugfix: Removing GL camera from pose camera when it's not active
Balance 5.1.1 / Freeze 1.7.0 / Motion Manager 1.7.0 / UndoRedo 2.1.1
- Using the new toggle-button features
SubMotion
- Toggle button for Force, Torque and Move now easy accessible
Download links
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miscreated.bodyhandler-undoredo.5.var
miscreated.Leather-Cuffs.1.var
miscreated.BodyHandlingPoseCamScene.30.var