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I've been writing down a workflow in order to speed up my creation process, and I though I'd share it with you! Maybe it will help someone one day? ?

And although it was based on industry standard workflows, this is by no means an "official" workflow, it is my personal workflow, something I am comfortable with!

1. Animation concept

2. Setup scene collections:

  • Character(s)
  • Background
  • Lighting
  • Render

3. Import character(s)

4. Import background

5. Character(s) initial pose(s)

6. Sculpt flaws

7. Position Camera

8. Lighting

9. Animating:

  • Blocking
  • Basic animation (Splining)
  • Facial expressions
  • Randomness (Key and Channels) ? Here's where I'm at in my current animation
  • Overlapping actions
  • Jiggle

10. Render:

  • Compositing
  • Test render
  • Final render

Comments

Zergling

Nice. Efficient. Classy. Proffesional.

Space Banker

I didn't see any mention of girl cock