Home Artists Posts Import Register

Content

Map: Gekostein

https://www.planetminecraft.com/project/gekostein/

  • 📀: Gen3 Deep Dark Caves reconfigured
  • 📀: Added Ancient Cities
  • 📀: Added Vanilla Mineshafts
  • 📀: Added Vanilla Dungeons
  • 📀: fixed meander heights
  • 📀: fixed swamp base heights
  • 📀: modified terrace mountains
  • 📀: reduced mossy cobblestone in pineforests
  • 📀: removed unused notes
  • 📀: removed unused worldpainter layers

Map: Farypso

www.planetminecraft.com/project/farypso/

  📀: Gen3 Caves reconfigured

Map: Emarpid

www.planetminecraft.com/project/emarpid/

  • 📀: added Gen3 Caves (deeper, higher, more complex, more layers)
  • 📀: added Deep Dark Biome Caves
  • 📀: added deep dark loot chests to the deep dark biome, as a placeholder for the ancient city
  • 📀: added Custom Mangrove Swamp Biomes
  • 📀: updated drip and crystal caves, new top crystals method
  • 📀: added tiny loot balloons
  • 📀: updated Pillager Camp structures for spawner fixes
  • 📀: updated Pillager Mansion to include Alleys
  • 📀: updated Pillager Camp to include Alleys
  • 📀: updated flower spots to be meadows
  • 📀: added beach treasure chests, marked by indicating rest posts or palm trees
  • 📀: added new Galleon ships (normal, trader, pillager)
  • 📀: WM: adjusted meanders and coastal deltas height in WM (still wip)
  • 📀: WM: added absolute 0 point node

Map: Dafohall

https://www.planetminecraft.com/project/dafohall/

  • 📀: new tree assets
  • 📀: some node optimization

Map: Cewortan

https://www.planetminecraft.com/project/cewortan/

  • 📀: New Woodland Mansion (Dungeons)
  • 📀: New small balloons
  • 📀: New volcano-dead-tree versions
  • 📀: Added more complex caves
  • 📀: Caves have now lush & dripstone patches
  • 📀: River tweaks
  • 📀: New Terrain texture method
  • 📀: Fixed some arctic floating tree issues
  • 📀: Volcano height adjustments for better terrain aligning
  • 📀: Lowered swamps, but still 2 blocks to high, needs work
  • 📀: Reworked Desert application that now overrides previous areas
  • Generally working on new assets currently that are not yet implemented

Map: Bekorim

www.planetminecraft.com/project/bekorim/

  • 📀 Nodes: Added new massive multi volcano
  • 📀 Nodes: mountain optimization
  • 📀 Nodes: river adjustments (wip)
  • 📀 World: Added riverboats
  • 📀 World: Reworked oasis plants & structure (wip)
  • 📀 World: Replaced windswept peaks with jagged peaks to reduce errors
  • 📀 World: updated taiga/spruce trees

Map: Almorterra

www.planetminecraft.com/project/almorterra/

  • 📀 Nodes: added desert oases (Gen1)
  • 📀 Nodes: added desert dynamic dunes
  • 📀 Nodes: improved ocean ice
  • 📀 Nodes: overhauled bulk strata mountain
  • 📀 Nodes: overhauled valley mountain
  • 📀 Nodes: improved mountain land mask to erode more natural
  • 📀 Nodes: adjusted mountain implementation
  • 📀 Nodes: updated all notes to worldmachine 4031

Files

Comments

No comments found for this post.