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Otrelia is a customized Winter Alpine Valley as an April joke - you still can play the map like a normal map, there is just one little twi- flip to it. A 2 km by 2 km realistic Minecraft island with custom biomes, made by McMeddon. Its a rough Island with multiple huge snow-covered mountain ranges, huge talluses, strong slopes, flows, and hard eroded peaks with: taiga/spruce, oak, and custom regions. Dedicated river systems flow from the mountains all the way to the sea, which crosses through the huge lands of this island. Explore along the paths that connect the world or take a boat and cross the ocean with a near-seamless transition to the default Minecraft (java).

🌍 Download: https://drive.google.com/drive/folders/1cIt_RnA-wJeNc0uXg46K11BtnZSUzmXm?usp=sharing


   Released Release Plan World

✅01 April 2021 1.16 Java

✅02 April 2021 1.16 Bedrock

✅03 April 2021 Source Files: here 

Links

🌍 Discord: discord.stedit.com
► PMC: https://www.planetminecraft.com/project/otrelia/
► Twitter: https://twitter.com/McMeddon
► Youtube: https://www.youtube.com/c/McMeddon
► PMC: www.planetminecraft.com/member/mcmeddon/
► Instagram: www.instagram.com/mcmeddon/
► Twitch: www.twitch.tv/mcmeddon



Whats in it?

📀Special

Patreon Village included (with all active Patreons from 2021 March 31)   ✅ Wallpapers    
   

📀General

✅ Download   ✅ Map Size 2000x2000   ✅ Exported for 1.16 Java   ❌ Exported for 1.12 Java   ✅ Exported for 1.16 Bedrock   ✅ Caves, Ores   ✅ structures or strongholds (on 1.16 Maps) [ dungeon ca around the Supporter Village]   ✅ Mineshafts (but no loot,since world painter cant set entities and chests stuff)    

📀Biomes

1.16   ✅ Custom Arctic Biomes ✅   ✅ Custom Taiga Biome ✅   ✅ Custom Tempered Biomes ✅   ✅ Custom Tropic Biomes ❌   ✅ Custom Desert Biomes ✅   ✅ Custom River Biomes ✅   ✅ Custom Ocean Biome ✅   ✅ Custom Warm Ocean Biome ❌    

📀Foliage

✅ Custom Birch Trees   ✅ Custom Oak Trees   ✅ Custom Spruce Trees   ✅ Custom Taiga Trees   ✅ Custom Trees   ✅ Custom bushes   ❌ Bamboo (1.16 Maps)    

📀Landscape features

✅ Water Level 62 (Minecraft Default is 62)   ✅ Dedicated Rivers   ✅ Rocks and boulders   ✅ custom biomes (new)   ✅ custom coast   ✅ custom cliffs   ✅ custom mountains   ❌ custom sea floor   ❌ custom underground

Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

For more insights how to install it check out PMC´s Tutorial: https://www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/


Whats new? Whats Changed?

With each new map i try to develop, evolve or refine a technique. See all my maps as rapid prototype maps.

  • 📀 Nodes: returned to a simplified node setup
  • 📀 Nodes: totally went with an erosion based workflow to shape these mountains instead of custom selectiong with globalized mountain shaping
  • 📀 Nodes: Mainfocus was to redefine and elevate the snowmaps, to a more continuous snow fall and
  • 📀 Nodes: new texturing method for the mountains with snownodes, for detailing of the crevice.

Possible questions:

🞂 Which Programs did you use?

WorldPainter
Gaea
WorldEdit


🞂 How long did it take to make it?

  • The Total Development time.. around 200h+
  • Building this export, around: 12h+
  • Building, fixing, improving and adding customized small bits: ca 2h
  • General process
  • - 1 days, map development (heightmap, worldpainter development, & troubleshooting for bedrock map)
    - 1 day, map finalizing

🞂Did you make those assets?
  Yes, they are enhanced default tree’s and assets I made.

🞂 What are your plans with these maps?
  These are adventure maps, survival maps, creative maps for you to build, play and explore. For my part, i gain new techniques and experience with every new map, building on that for the next and making map by map better maps.

🞂 Timelapse? Showcase? Breakdown?
  Uploaded, coming soon (follow the yt channel)

🞂 Do you do commissions?
  No - since i dont have the time for the additional workload. My Current workload with management, development and content creation is pretty packed already, but I plan do once or twice a public project per month. For these I'm up for collaborations with people, and teams. So write me on PlanetMinecraft about it!

🞂 PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"

  • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
    Redistributing or selling my Intellectual Property without consent is not allowed.
    Showcase Submissions are allowed

    (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days on creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what i don't like is when people just plainly say: I made that canvas , that's mine. [
    analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and dont know better and there are 3rd Parties that do that intentionally)

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