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Hi Everyone!

I've got solid progress to show off for the boss battle artwork! Let's get into it.

1: What's New?

This week was mostly spent down deep in photoshop and in particular rendering out the artwork for the boss monster and her tentacles.

Much like any of the character artwork and my animation sets there's also a lot of layering of assets that should lead to some lovely animation.

There's the boss monster. But also the various states for the tentacles pits that will be part of the battle.

I finished off the week with getting the new assets into Unity and rigging them up.


The Boss is currently greyscale colored so I can use color channels in unity to change her colors and experiment with what might look best!

The prisoner however is fully colored and quite lovely all helpless and within the grasp of the monster.


And here's another lovely shot of the Paladin. Still squirming under the captivity of the devious tendrils.


2: What's Next?

Next week is probably gonna be 100% animation in Unity. I've made the assets that where needed for the boss battle and now its time to give them all some bounce and life!


I hope you all enjoy the progress! Next week we should see some movement in these!

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