Announcment: Foundry Version 11 (Patreon)
Content
Hi All!
I just wanted to drop a quick note to everyone in regards to Foundry.
Foundry Version 11
As I'm sure many of you foundry users will know, Foundry V11 was released a few weeks back and I imagine many of you have already upgraded.
As is usually the case, Third Party Foundry Creators such as myself take a little longer to update all of our content when a new patch comes out. In this instance quite a few new features have been introduced as well as how modules are structured.
Now, in practice this means that all my maps will need to be updated to take advantage of features such as the new proxity windows, but in the first instance I am just planning to patch everything so it will work on both Foundry V10 and V11.
The method for doing this has been tested and proven to work, therefore over the course of this week the fix will be implemented both on the Foundry Archive and Moulinette Cloud.
For those still using Foundry Version 10, you should have no problems.
I have attached a poll to this post about which Foundry Version you are using to help me plan my approach so make sure to vote and let me know!
Third Party Modules
In the past I have used a number of third party modules including; MATT, Token Attacher, Levels and Multi-Level Token, these shouls all still work on Version 10 but until those modules are updated too Version 11 users will likely run into issues.
Hopefully this will be fixed soon.
Thank you for bearing with me!
Cheers!
George