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Usual caveats of if you don't mind waiting a bit longer for the hotfixes that will be the more complete and likely to work experience. Got literally pages of bug fixes and things to check out I still need to get to.

I've kept you waiting long enough though and at least quite a bit of the stuff below I have managed to test already and it does appear to be working correctly.

https://www.mediafire.com/file/u92hw3a9qmmbttv/No+Haven+0.97+-+TF.zip

https://mega.nz/file/CWZiSLYa#r2KV9_IIxYN1ntrCkIF7QE9P4G08fvWgjhq74695g6o 

-New Assignments:

---A new Uncommon City of Aversol Assignment and a new Training path in Neko Training. Linked these as the before and after commission is for the one and then the other. The Training can provide a crafter outfit like Ponygirl Training, and is available after Advanced Obedience Training. Neko Training is boosted (and has a chance to embed) the Bimbo Mantra.

---A new Training path about making them better at the Bedwarmer and Head Slave roles. Has a commission that was generously funded by a patron. This Training requires Bottom Bitch, Heal Slut, or Fellatrix Training, and will also be an option after other Tertiary Trainings when they are added. Boosted by the Obedience Mantra. From the Disaster on this one and also from regular over use of a slave there's now a new result where the slave can now no longer take this Training, can not be assigned to most encampment roles, takes a small reduction to their Value, but it does also increase the power of the Submissive/Obedient Trait.

---A new Uncommon Great Plains Assignment based on scavenging an abandoned mine and the various things that might be found in such a place. Uses a previously included as an Examine commission.

---A new Uncommon Great Plains Assignment based on the new race detailed below. Has some increased rewards if you send someone with Bimbo or Sex Addict or you go yourself as Submissive.

---A new Rare Deep Mountains Assignment as another branch off from the Foray storyline. Uses a previously included as an Examine commission though this Assignment uses the full piece.

---A new special Assignment with a findable Unique which continues one of the Marshlands storylines. Has a commission for it generously provided by a patron.

---A new Super Rare Deep Mountains Assignment that results from a new storyline that touches on three other Deep Mountains Assignments including one that needs to go very badly to be able to progress on this one. Can result in a new findable Unique with a very complex new Aspect.

-New Commissions:

---Dwarfs. Used for a Feminine Male, Female, Succubus, and Demi-Angel starting portrait. Will also be used as Examines. Replaces the previous Male Tunnel-Runner, Female/Futa Dwarven Nobility, Demi-Angel, Fallen, and Succubus Dwarfs with new descriptions.

---The Unlockable Location. This will replace all the existing placeholder art used at that location barring the Arena which already has a commission, and the current placeholders for two of the characters you meet there when you first unlock the area.

---Mistress of Torments. Also used for Succubi with Neko heritage, and a new corruption.

-Taggerfolk:

---New race of Beastkin, available as all possible genders. Can be played (with Fav/Unf specific to them), can be slavers, and can also be slaves.

---Has their own commission with different variations for gender and also uses the Decadence Like No Other one with variations for slaves.

---For other portraits the Decadence version with Bangs was used for the Transformed Slaver start, and the version without bangs is used for the Promoted Slaver start (TF Edition only)

---Has a new racial for them.

---Has a recruitable Unique using a crop of the main examine. Also comes with a new Sea Elf male start who brings her along when not put through Full Custom.

---Uses the Horned One name generator, but all of the time, unlike Horned Ones who have a low chance to have regular human names. Due to these I've more than doubled the current name variation for Horned Ones including some surnames specific to Taggerfolk.

-The Arrogance Storyline:

---This is getting continued not by new Assignments but by special events that can take place at Finish Day when you have the required Uniques present in the Encampment.

---This has various options, and is based on various factors, so that you have some control over how the various events play out, can change the two Uniques in various ways, and how about another various cause why not.

-Weapons:

---Now slavers you start with and recruit come with a description of what they use when they go off on Marauding and the other more combat focused Assignments.

---These are for description and extra characterization rather than having mechanical effect. They however can change based on mechanical changes. Notably some of the buyable slaver upgrades.

---These are based on their race, traits, corruption, and height. Does more to explore the character of several races via the various implements that they like to carry around when they go out to kick some bottom.

---Many of the Recruitable and Findable Slaver Uniques have a specific weapon rather than rolling a generic one. If you have had a non-player Unique and you want a different weapon description then please let me know.

-Miscellaneous additions:

---The town robbery will now cap out at 100g loss if you have more than that with some new text to reflect that. So no more comely lasses suddenly finding they can now go out and buy their own personal slave princess any more.

---To reflect the new art dwarfs can now have pale-white skin and will be more much likely to do so. If they do they will also likely now have red eyes.

---Changed the Sea Elf dialogue colour mainly as I wanted them to use the same one as Taggerfolk and a shade of blue for them is certainly better than the maroon they had before.

---Redid a ton of code that's used on every Assignment that covers levelling up, a bunch of bonuses from Aspects like Green Soul, the Fae Racial, other random things like the Size Queen'd increase or some of the Events, and the extra bonus text and rewards from Conjured Companion, Slave Driver and Strict Supervision. Basically I'd say I've taken about 5/6 of what was there before so that should be both better, quicker, and more efficient.

---I'm not sure if this is a fix or not so it's listed here. Some assignments like Hold Back the Dark on certain results have extra morale hits that were possibly sometimes being blocked by a check that I'm pretty sure was incorrect so I've made them now automatically apply.

---Added some extra trait description for Fiendish as a separate sentence after their other traits.

---Two new corruptions in hidden bat-like wings (also comes with an Enlarged version), and saurian talons which will display the new Mistress-of-Torments commission when gained via ritual in the Encampment.

---Sadistic and Fiendish slavers will always be Brutal in training automatically with some new text to reflect that.

---Added a title in bold for the letter from the Ensnared Rose to make it much harder to miss the day it comes out.

---If someone with Impure Origin does end up with Fel Tainted that racial won't be listed on their Examine.

-Bug fixes:

---Fix for the Unique with Flesh Artisan not getting that correctly on their description.

---Fix for Horned Ones who are generated randomly having smaller cocks than those that are found specifically.

---Fix for the Green Wooden Door rarity being a bit too high on the Great Plains compared to the ones in the other regions.

---Fix for Acceptable Quality Slave being a positive not working correctly.

---Fix for Alyanara d'Vyr missing her Aspect in her short traits.

---Fix for the Bonus Gold from Seven Veils which was only half of what it should have been.

---Fix for being able to take Shadowplay with a Fel Tainting of (5) as it was still using the old forehead branding blocking.

---Fix for the orc from Maid to Serve being listed as having previously been through Advanced Dominance Training if you take them on as a slaver.

---Fix for gorgons getting the slaver title of chosen if they don't have the corrupted armour to go with it.

Comments

divaroach

Hey great to see the update out, looks like a blast, but ive found at least two bugs already. Firstly i cant go myself on the taggerfolk assignment i can only send slavers, unless im missing something its stated in the changelog that its possible to go with my main character. The second one is the arrogance storyline extension, ive got both the uniques as slavers in my encampment and ive been clicking finish day for 4 in game months and nothing happened. Again maybe im missing something but im not sure what.