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Three assignments in this one where I genuinely really like how all of them turned out be it the text, some of the ideas, or the new mechanics. Even more so as all three include variation with Warward especially having a ton of it. There's also Raid Goblin Village, Raid Human Village, and Hard Reality which should all hopefully feel improved in various ways if not feeling like outright new assignments. 

There's also new forced encounters, new racials, and a bunch more.

Think I've got the mega issue sorted but let me know if it goes down again. 

As always hotfixes will probably happen. Hope so even this time as I'd like to include Titfuck Training with them. 

http://www.mediafire.com/file/6imdqcouwaw16k5/No_Haven_0.90_-_TF.zip 

https://mega.nz/#!bPwwhSDZ!EAdXuyI5pHr_G_SBguXFj4lR8fy1wUS7tS3FjaAGEzw 

-New assignments:

---Wayward Temptations. A new uncommon Dreadsea Coast assignment with specifically commissioned art and a hidden reward. Also used for the recruitable slaver unique Kaara de Sindero Oscuro's examine which gives you a pretty big clue of what that hidden reward might involve. Crit and Success have different descriptions on the outcomes based on your slaver's traits and aspects to reflect how they might go about accomplishing it. Specifically there's ones for Anointed One, Submissive, Depraved, mental powers like Dominator, Mind Reader, Faith: Shallya, and Seductive in that order along with the more basic approach for none of the above. All with altered/expanded versions when you go personally. 

---Quicker than they Like. A new rare assignment on the Great Plains, and a follow up with some impressive rewards to the first QAYL. Only available for player characters who have run that first assignment themselves and were fortunate to return relatively unscathed. As part of this there's now a bonus to QAYL for you based on how many times you've run it yourself up to a maximum of five times which will also increase the chances of having a forced encounter. 

---Spectacle of the Sacred. A new rare assignment on the Dreadsa Coast using patron provided commissioned art. Available from the second month onwards. First time you go on it has unique rewards (including an encampment buff), and text with two alternate approaches. Can be repeated after that with the two goals but with somewhat different text and rewards.

-Other new commissions:

---To Hunt a Paladin. First part for the assignment and then another part for the successes. 

---Raid Human Village. Also used for Human Commoner male slaves. Now should always respect the gender to enslave general order with specific traits if you get a male on the Crit.

---Raid Goblin Village. Now moved to the Dreadsea Coast, and has expanded text to reflect that. Two day version is no more and has been replaced by a five day version with improved rewards to reflect the additional time taken. Has alternate versions of the commission including one only seen if you do send an ogre futanari and succeed there. Now should always respect the gender to enslave general order.

---The Encampment. Will be used on finish day to show up randomly along with the title page, the blank background, your character's examine, and the map. It also will be replaced if there's an assignment completing or a slave is being used. Crops of it are now used for the Male Wright and Female Neko slaver examine (the old Female Neko slaver examine is used for now as the Futanari one with the old Futanari one being removed).

---The Encampment for the Golem Scenario. Crops with variants of it are now used for Kreen and Cathayan slave examines. Due to this I've added a new placeholder for Female Cathayan slavers. 

---Female/Futa Human Cityborn Slaver Examine, Female/Futa Marlsune Slaver, and Female/Futa Marlsune Slave Examines depending on the version used. There's also another version to be used in a later update when a certain advanced race is added.  

-Forced Encounter expansion:

---Failing to implant a trigger can now result in the target slaver returning the favour if they are Hypnotic/Dominator/Psionic and will be more likely to attempt to start a forced encounter. It's also a bit more risky to fail to use a trigger or dominate during a respect check against a Hypnotic/Dominator/Psionic slaver. 

---New text with variations for forced encounters due to being subjected to Malevolence and being Possessed. 

---New variations based on whether they've done it before, and new variations with improvements for being subjected to Hypnotic and Dominator. 

---Possible now to gain the Puppet Leader status with enough repeated visits and if the right requirements are met. 

-New racials:

---Kestrae Harpies now better reflect their forest flying abilities.

---Demi-Angels boost healing both in encampment and on assignment by being present.

---Neko may ignore the first Disaster gained on Infiltration assignments.

---Kitsune now do better on Diplomacy against the easily fooled, but less so against the more cultured.

---Humans help other races work better together. 

---Fallen having gotten so corrupted to fall from being demi-angels now get even more corrupted.

-Two new unique starts:

---A seductive Sea Elf male using the Chained Melody commissioned art with a new aspect and lore page.

---A big Forest Goblin male using commissioned generously provided by a patron with a new aspect and lore page.

-Updated the Art Sources to include all current commissions including for some future assignments. 

-Overhauled the text on Hard Reality. Mainly the critical success which is now twice as long as it used to be, but there's also improvements to the success and intro. Also fixed the issue where she was not coming with Magic: Illusion. 

-You can now get level ups from the encampment even when you're at the max aspect slots meaning you can get a chance at getting free aspects like Dark Pact and Practitioner to Arch-Practitioner. 

-Jacked up the odds on the scouting upgrades for the mid level and most expensive ones. 

-The recruitable form of Kat is now inexperienced, has picked up a new outfit, seductive and a more specific lore page, along with pumping up her ass to the next level. 

-Biomancy flexibility may now be done if the target is agile but hasn't got the exceptional result and is not an elf. Also corrected the breasts to show when they've hit maximum.  

-Arisin' on the Storm will only be generated now from the second month onwards. 

-Convent slavers and slaves will now come wearing their habits like in the Heretic scenario.

-Convent rather than having their own specific skin description now track what they were before joining the sisters. Using the skin description tables from their various possible origins and will have extra description noting what they were before. This will also come with some potential extra value bonuses. Witches already worked like this before with the various human subtypes, but now have a chance to also be elves and neko like Convent can with their own set of new specific descriptions. 

-Expanded the Convent lore pages a bit mainly to better flesh out some of the faith's hidden places of worship. 

-Small expansion to the City Elf lore page. 

-Added a check so that Shadriel has to be a slaver for the owned relationship when her former matriarch is promoted to happen. 

-Added a note to the start and to the Art Sources that all non-commissioned art is now considered placeholders with the intention to replace in time with commissions. As part of this replaced the petrified examine for the Artistry in Flesh assignment art. 

-Reduced the bonus gold and supplies from Marauding rank ups as at max rank they could be way, way too high. Bonus is increased now on Rare/Special assignments. 

-Reduced the rate that the recruited ooze caller calls oozes. 

-Reduced the expiry length of all versions of Saving Glory by 40 days, and increased all versions of Shark of the Cards Expiry lengths by 4 days and Board the Crossbones by 2 days. 

-Mad Schemes due to potential inconsistencies based on how that aspect is worked out will no longer show in suggestions. 

-Biomancy Flexibility will no longer show as completed if the slaver hasn't got Elven Flexibility and can be attempted if they already have Agile. 

-Forest Goblins have some skin colour variations rather than just the one. 

-Added some tall male descriptions where they have dancer, sneaky or agile which would make the 'built like an orc' mention inappropriate. 

-Fix for an issue with Reputations where on a positive result you could still go down in an illogical manner.

-Fix for the check for hates it on guard assigning was using the camp bitch one instead.

-Fix for Switch not generally doing what it should do when it comes to trait checks. 

-Fix for formatting on Ballet of Brutality, Queen's Gaze, Private Dancer, Rules of Nature, Scourge Artiste, The Seven Veils, Dawn's Radiance, and Shallya's Mercy.

-Fix for the following having the wrong short abbreviation for their Trapper trait which was preventing them from getting the Booty Snatcher aspect: One of the Forest Goblin trait packages, The Ooze Caller start, and the unique from Deluge of Oozes. 

-Fix for Obedient slavers not getting the Sub crit version on Decadence Like No Other.

-Fix for the description for Beautiful not being shown under Full Custom.

-Fix for an issue with Brief Foray where there was only a minimal amount of gold rewarded. 

-Fix for getting the sub version of possession despite being dom/corrupt due to running out of trait slots. 

-Fix for the abbreviations of Greedy being incorrect which could result in drow ex-soldiers picking up double greedy from corruption. 

-Fix for an issue with high value/veteran rewards such as the Asanei leader from Best Left Sealed. Due to them getting the chance for extra traits the minus for that was potentially setting them back to 0 making the game think they didn't have any traits and so when they got the generated one the fixed ones were being overwritten.

-Fix for the outfit from Ponygirl training turning up on random assignments.

-Fix for dominant characters not having access to zoomed driders.  

-Fix for Arrogance Subjugated only being able to be done once. 

-Fix for being able to take Strong Right Arm with 6-7 points.

-Fix for the unique starts keeping their set physical attributes after taking different physical attributes in full custom.

-Fix for being able to start Advanced Blowjob Training with only a partial in Basic Blowjob Training. 

-Fix for Corner of your very Own being set as Uncommon causing expiry issues.  

-Fix for an issue with Slave Wear, Street Walking Attire, and Dresses were incorrectly changing the clothing total and could result in a message saying there's no clothing available.  

-Fix for change of liking encampment roles in the morning text only showing if the slaver had a status effect. Thank you to Donna the helpful Werebear for highlighting this!

-Some text fixes. 

Comments

hog_jockey

I'm running into a bug where slavers with high (or even maxed) morale are getting the low morale penalty when going on assignments.

LonewolfCavalry

Yay!!! now my subby leader can get used without having to worry about being overthrown :) how does the leader get turned into a sissy after starting, cause i cant figure out how

bedlamgames

Glad to hear it! I think there might be a way through corruption, but there's also a way through a rare game assignment on a disaster you can potentially find in the city after selling your first slave princess

hog_jockey

Also running into a bug where I'm not allowed to send anyone on any assignments without getting "You do not currently have enough slavers available to complete this assignment while keeping the encampment secure." Even when I have a full encampment of 10 slavers.

Ross Kirkland

just wondeing somtimes when I am trying to hypnotize a slave the game will tag them as "That is not a valid target" but I have not used the mantras that have "May not take any further mantras if this becomes permanently a part of the slave's psyche" is there another reason for this or is it a bug?

bedlamgames

If they become obedient you can't hypnotise them anymore as they'll do anything you want anyway

Ross Kirkland

cool that makes sence. thanks

Anonymous

It has been a while since I last downloaded a build. How do you trigger a forced encounter like this?

bedlamgames

You need to have a slaver or bedwarmer slave with the mind to do so. There's a bunch of rolls and different checks but the main ones are: if it's a slaver they need to have Usc or be a Wisp, needs to be on days 11-30, they can't be honourable, you can't be a puppet leader, you can't be dominant, and you have to be on the alluring path, you can't be mal either they can't be zharr, legion, or driders, they can't be in restraints, or Obedient/Enfeebled/Petrified/Dominated

Anonymous

Does anybody know what prevents you from getting the “good” outcome scoring a crit on “Into the Depths” (who wants that lame gold anyway ;-) From my testing it seems to be either related to your characters’ sex (both have to be female) or the experience level, not individual traits, but I can’t tell for sure.

PHAZE

I got a recurrence of an old bug where your leader loses all traits and gains Fem (placeholder) or something similar. Don't know exactly what triggered it, I was playing as the Orc Fel Chosen this time, and it happened pretty early on.

bedlamgames

Main one is it can't be a male only locked race i.e. not Lizardman or Legion. To definitely avoid it you don't want to send someone with Magic: Arcanist as they have a chance to work out what the scroll is

ShirouKuroEmiya

how do i trigger the new Quick as you Like addition mission?

bedlamgames

You need to do QAYL solo and make it back. Once you've done so it should be findable like any other rare Great Plains assignment

LonewolfCavalry

um slight glitch nightly puppet-leader not immune to overthrow

bedlamgames

oh dang really? Well glad at least that it got caught before the hotfix, cheers