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Got at least one more hotfix for this update coming with a lot more content. 

For now though this initial one will hopefully sort out most of major issues for now. Thanks massively to everyone who has been bug spotting. It really has helped out a lot. 

 https://www.mediafire.com/file/nfgbtmto51b5b0w/No_Haven_0.871.zip 
 https://mega.nz/#!FcsCnaYY!XdnvHhEQxC8nIehsrv5Hn8mxp68qdHzeitwTTNKzppw 

-The composition for the River Barges commission was one of the first ones I did and it showed. Plus it was kind of silly on a crit you'd then get non-commissioned art. So I've changed that by splitting the two pieces and redoing them. 

-'Adjusted the race generation to better take account of harmony and outcast.' turned out to be harsher than intended. Especially for the ooze caller start leaving her with no oozes at all. So I've adjusted the Shun the Other and Ooze Caller oods both upwards compared to where they were before. 

-Given the increase of the functionality I've increased the cost of Dancer from 4 to 2. 

-Fix for Dumb Luck being well dumb. 

-Fix for remove Favoured/Unfavoured Bonuses removing Dominant instead.

-Fix for the Human noble examine being missing and displaying a black video screen. Same for the male lago'mae start.

-Fix for Biomancy no updating time correctly. 

-Fix for the Assign a Slave options not being enabled correctly after taking the relevant aspects. As a reminder for those who aren't aware that it's possible you can find out if a slaver has the Dominant or Submissive traits by talking to them. 

-Fix for the Ritual Casting option not being added correctly. 

-Fix for importing a character wiping biomancy or Recruiter/Strong Right Arm. 

-Fix for having no idea what a slaver is doing and knowing what they did. Also added a couple more variations.

-Fix for not getting the examine picture when levelling up a slaver and them getting a new trait. 

-Fix for some issues with the new owned/slave driver/strict supervision functionality. 

-Fix for Lackey being checked correctly. 

-Fix for Naturalist having M:Na as a requirement instead of Herbalist. 

-Fix for not being able to take Blighted Aura. 

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