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I do believe that's definitely some light at the end of that tunnel.  

Also I'm pretty much just going to be talking about No Haven this time round as for obvious reasons nothing much is going on with anything else. 

  • No Haven

It's basically done! 

Just got to polish some of the new biomancy exceptional results and do some testing and it should be all good to go. 

I've done a bunch of extra stuff as I was looking at various things since the last one of these making this one hell of a big update which I hope should make up for the wait. Due to this I'll be including an updated change log since last time as there's quite a few new bits. 

Main one is that the sex morale mechanics have been completely overhauled. Rather than the flat +10 from the trashiest goblin just grabbed from the nearest village to the most gobsmackingly beautiful demi-angel fully trained in how to heal slut, now quality will very much matter. There's a bunch of new text to reflect this and also some wiggle room on each of the tiers so that the lower quality of slave the higher chance that your slavers won't have much fun with them, and visa versa for the high quality ones. As quality increases the chance for a bad time is removed entirely until, with the new highest quality tier, it's always a phenomenal time with a suitably larger morale bonus. Also the two highest tiers of quality are now gender specific rather than always being a 'slave princess'.

Along with the changes to clothing and armour giving passive improvements and fail/disaster/catastrophic traits changes that I've mentioned before I'll be very interested to see how this update effects the overall balance. 

Should be able to get a rough try to break this version out on the discord tomorrow/Saturday. Then after testing it will be up on the patreon likely early next week and possibly sooner if all goes well. 

To give some heads up of what is coming next after that as I'm aware that I'm still behind. 

Following update: Assignments, lots of assignments which will include some of the commissions that have not yet been used like the true-angel. It's also looking to include some patron requested uniques/starts. 

Following update after that: The much more risk free slave release assignment. This will have a lot of options for added role play. It will also include whatever is voted on the next direction poll. 

  • Commissions

Welcome to waiting for artist's limbo. Neither are started yet though I'm hoping to see some action on both soon. 

As the Alternative January Commission Poll has been a nonstop landslide I did try reaching out to a new artist. No answer after a week though so that's not looking like a promising avenue. 

However it's not all doom and gloom as some of my patrons have been giving me the best kind of problems! 

Been a proper influx of patreon funded commissions this week which will be available for use in No Haven. Some like this one by Nyuunzi for the new chapter of Ariana's Academia have an obvious use in that I'm sure that Tilly will be turning up as a unique as a unique sooner or later, others I only have a rough idea of what I could use them for with several possible options. Will put at least one of them on the twitter later today and with permission maybe I put up some of the others. 

  • Picarto

All of these will be at the usual time of 22:30 GMT outside of the odd occasional one where I need to catch up and so start an hour earlier. I've also being doing the odd Monday instead of Thursday one as circumstances have demanded. 

Given I'm back on the proper version of RAGS and very close to release some of these might well be testing streams so will either be with smaller vids or possibly experimenting with some different audio content like GWA.

Fri 25th Jan
Sat 26th Jan
Sun 27th Jan
Mon 28th Jan
Wed 30th (or 31st) Jan
Fri 1st Feb
Sat 2nd Feb
Sun 3rd Feb
Wed 6th (or 7th) Feb 

As always I hope that was worth the read, and thanks again for your support!   


Now as promised the patch notes as they currently stand.  Any changes from last time round I've stuck in italics. As mentioned earlier this is basically all done outside of polishing off the biomancy improvements and testing. 

 

-New assignment to start the Biomancy storyline with commissioned art provided by a patron. Includes new biomancy options, improvements, and the possibility of exceptional results. 
-Smaller races now have one final extra stage of potential height growth. 
-Basic/Advanced Bimbo training with commissioned art for both. 
-Advanced Sissification Training no longer gives bimbo due to adding the new training paths.
-Hypnotising of slaves with six buyable mantras with varying intensity of effects. 
-Improvements to craftable clothing and armour.  Armour will now boost defending/marauding assignments based on quality. Clothing will work the same way for diplomacy/infiltration and the sluttiness rating will boost the slutty/seductive traits. Profane gear will also boost corruption assignments.  
-Added introductory slave description text when you're doing various things with your slaves to better convey how the slave is progressing under the 'care' of your encampment. Takes account for all roles with extra text for bed warmers and camp bitches. Includes variations for levels of obedience training, mind control domination, bimbo, babydoll, defiant, orc cum/sex addiction, how tired/broken they are, whether they are gagged, and whether they are tied up. While not for all of them it does include specific text for 26 different slaves including one coming in a following update. 
-Due to this I've updated some of the text in places where you get these which are: Making use of, Talk To, Assign to a Role, Assign Attire, Corruption, and Biomancy. Mostly with the talk to slaves and attire assigning options which both have a lot more checks of the slave's state than before. 
-Four new Debauched Exultation corruptions in three forms of armour including a preview of what enchantment will do when it is implemented along with a way to get tentacles without losing one of your arms. 
-Due to this the armour of the chosen that it is possible for terrifying slavers to start with has received a number of improvements including gifting the trait Resilient if the wearer doesn’t already have it on generation and counting as masterwork quality. 
-Overhaul for sex text including new possibilities like tickling, tentacles are now used more than they used too with better variations, fix for missing detail, taking account of the new hypnotic mantras, changes to condition/willpower reduction, and reworked how the slavers decide what they want to do to better reflect their preferences/what slave they want to use.
-Reworked the options on Make use Of so that you can suck off a Futanari or use your mighty strength to pick up and lick out your lady bedwarmer if you wish to do so for example. 
-The golem, fae, and legion aspects are now racials. They work the same way and are listed in the same place but no longer take up an aspect slot. I’ve also highlighted other racials including ones like draenei’s improved chance to escape that were already in the game but not really visible to the player, and added some of the ones from WR like elven flexibility so elf slaves now take less condition penalty from fucking. I’ve also made the aspect text colouring more consistent while I was there. 
-Can start as a bimbo/sissy either with the Whore Exodus scenario or by super negative (TF edition only). Due to this Feminine is now taken automatically if already taken via the chosen portrait rather than taking the trait as an option during full custom starts.
-Wisps have got bored with borrowing elven names and have instead come up with new ones of their own.
-Harpies due to their superb eyesight in setting are now more likely to start with perceptive. They’re also less likely to pick up sadist and a bit more likely to have friendly. 
-New commissioned art for the Never see us Coming assignment. 
-Updated the most severe slave wear to properly remove training options and value. 
-Changed some calculations with fail, disaster, and especially catastrophic traits to make them more impactful. 
-Rebalance of sex morale so it's now more dependent on the slave value. This will also be taken into account in the make use of text and the decision of which slave to use. 
-The Wild Raider leader now has a slave value bonus.
-Updated the fae titles to be much less generic.
-Kiruna has got a bit of a boob job and now uses the draenei height descriptions. Her female version will no longer start with a cock. Meanwhile Kat has picked up some of the new tentacles. 
-Added Throat Enhancement as a success to A Corner of Your Very Own and Lengthy Tongue as a success to Word in your Ear. Natural at Cocksucking now gives a minor bonus in more places. 
-Added a male equivalent to the slave princess, and added one higher level of value. 
-Cancelling Biomancy/Corruption now sets the time to Afternoon. 
-FIx for you being limited to three aspects only on level up. 
-Fix for the art for the Kat special event going by too quickly too see.
-Fix for wearing Sacred Vestments not being checked correctly for Heal Slut Training
-Fix for Battlemaid attire not counting as armour or a maid outfit. 
-Fix for Innocent / Dominated / Sex Addict / Obedient / Bimbo slave dialogue not firing as often as it should. 
-Fix for taking orally accommodating giving you huge boobs. 
-Fix for enslaving not removing the puppet-leader status. 
-Fix for Draki being able to take a sibling second-in-command.
-Fix for the encampment being taken over and it not clearly your nightly activity or changing your personal options based on your traits. 
-Fix for tied up amending description issues. 
-Fix for some of the altered Male/Sissy scenes still mentioning a pussy. 




Comments

Lunaraia

so i have this kinda out there suggestion... slavers in your encampment with Hypnotic/Mesmer, wouldn't it make sense for a main character that has been hypnotized by them enough to willingly seek them out for some "safe" hypnosis session where you first get the same nightly slave stuff as the two patron only supernegative second-in-command, but prolonged exposure will have their personality lock permanently into "Slave"mode and the hypnotic slaver taking over?

formicidae

Hot damn, maybe you should consider sticking with rags indefinitely if the updates are going to be this good everytime you get delayed xD.

LonewolfCavalry

did you fix the gender toggle/biomancy bug(if it was a bug that is)?

TurnipFactory

A suggestion to add more interplay with your slavers in NH - in the "Talk" menu add a topic called "ask for rumours" where you can ask your slavers if they have any leads/tips. Depending on certain factors they could offer you a tip-off for a mission (type & quality determined by slavers type and your relation with them), to be added to your list, in exchange for gold/supplies/days off/sexual favours. Could also lead into leadership challenges if you rely too much on a slaver. Slavers could also have an x% chance of approaching you for a chat each day and ask you for things and you could choose what to charge them (no charge leads to a relation increase, refusing outright leads to a decrease). Would be a way of getting slavers to wear things/do things that they otherwise wouldn't and vice-versa. Looking forward to the update.

bedlamgames

Plan is to expand the mantras in the next update so that slavers and your bedwarmers will try to get them into your head. As that advances that could well lead to such an outcome.

Lunaraia

quick bug note: if you have possession you have to reapply nightly activities regardless of whether possession trigger or not

RudeGentlemann

Where do you get the most recent build?

Alexander Brandt

Idk if it was bug or not, but ain't crit on "tyrannical legacy" supposed to this assignment from happening?