Home Artists Posts Import Register

Content

Three weeks back I was thinking this update was far too tiny to release before I realised about the clothing improvements that I hadn't done like I said I would. Safe to say that's really not the case any more as this is rather more substantial than it had been and all the better for it. 

http://www.mediafire.com/file/mnglqwy6577il1c/No_Haven_0.79.zip 

https://mega.nz/#!tUFSxTDK!OYx_XAyVxRPrf1-yhhVugwOKyJjNfw-SZfRysKX8pIc 

-New rare assignment to go with the Kitsune commission. I think I’ve now got the best way of handling multi-type assignments as depending on the goal this can either be Diplomacy, Marauding, Infiltration effectively making it effectively four assignments in one. I’ll probably go back sometime and change Profane Ritual and Keldan Alley to work in the same way as this one. 

-Also a new scenario to go with the Kitsune commission including a new starting option to use in regular games. 

-Due to the new scenario special I’ve also added the functionality to make use of your slaver bed warmers. 

-New commissioned artwork for the Quick as you Like assignment. 

-New City Elf Noble patron requested start including an exclusive unique slaver just for this start and a special mechanic for when she is present with you. Definitely one to try if you like the sub content side of the game. Also available in regular version with a full custom start.

-You can now tell your slavers to wear outfits of various types along with banning them from wearing clothes entirely without needing to craft or buy one first. 

-There is now an option (disabled by default) to get full feedback of the backend calculations of respect checks such as asking them to change clothes. 

-More content for the Ensnared Rose in that if you, your slavers or your slaves get stuck in inescapable bondage she can help you out of it for a price. You can now also buy various accessories to further customize your outfits. 

-Bountiful Harvests and Bulging Caravan events now can generate assignments. 

-Goblin village now gives supplies instead of gold. Changed the critical and success text to reflect that, along with making the success more of a success rather than a defeat with upsides.

-Increased the failure/disaster minimum chances a bit more on uncommon assignments, by a bit more than that on rare and special assignments and a bit more again on Deep Mountain assignments to make them appropriately challenging.

-If you have a smith/seamstress free with the relevant crafting trait they can adjust outfits so you can get round the normal race restrictions so for those ogres looking to wear goblin made stuff and visa versa this is your time.  

-To go with Shun the Other and Harmony on full custom starts you can now choose Outcast where you can choose a race to start as but then choose a different race for the starting bonus and will have the majority membership of the starting encampment. So if you want to be an elf leading a mob of goblins, or a human with an entourage of lusty succubi this is the one for you. 

-Additional work done to prevent phantom assignments. 

-The unwilling sacrifice in profane ritual now gets more corruptions. 

-Featured patrons is now under glossary, help and options. Nicknaming is now under change preferences. 

-Slavers and slaves should alternate at end of day again. 

-You now have the possibility to remove spiritual leaders in the same way as second-in-commands. 

-Improved the Advisor’s starting traits for each race in the Savage Remnants scenario. 

-Replaced the Draenei futanari art, improved the existing amazon art, and added amazon futa art. 

-Amazons are more likely to start with Spiritual. 

-In the same way as bed warmers and camp bitches, naked and really slutty dressed slavers have a check every so often to effect their rep towards alluring. 

-Succubi had broken text for their heritage so as part of fixing that I’ve reworked all the demi-angel, fallen, and succubi heritage text for slavers/slaves and there’s now a greater variety of felborn. 

-Repicking on Whore Makers now shows the unfortunate slave or slaver’s traits again affecting the odds. 

-Fix for Innocent Bimbos. 

-Fix for taking supplies breaking exported characters. Also taking Recruiter/SRA should now persist if you quick restart on the import. 

-Fix for former training causing slaves to slavers having their whole description show twice. Slaves to slavers were also always converting first time after training no matter the assignment result and regardless of how they did, so this will be trickier to pull off than it used to be.

-Fix for tongues being trained twice in sex text. 

-Fix for being able to bother your slavers by talking at them when they’re trying to make their hangover go away.

-Fix for some issues on the Changing Places disaster.

-Fix for Plate Mail/Scale Mail not being checked to both help prevent wounding/removal and for skill checks. 

-Fix for part Ogres not being able to wear any of crafted clothing. 

-Fix for ettersilk on you not blocking changing outfits. 

-Fix for issue with the Nest of Vipers success. 

-Fix for an occasional issue where a slaver who was recommended second would not show up when you actually went to select them for the assignment. 

-Fix for really titanic tits not having a value. 

-Fix for if you banned from the slave pit and succeeded straight away the slaver would be less likely to stick to the ban than if you’d failed the first time and then convinced them. 

-Fix for double dick issues when receiving oral. 

-Fix again which hopefully will stick this time to sort the emissaries not actually being removed issue. 

-Fix for Harmony/Malice infecting others with parts of her golem nature. 

-Some text fixes. 

Comments

Smaug

Yaay now I've got something to Do after work.