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## UI Improvements

* Keypad input available for all numeric configuration values. You can now key in the values precisely.

* Menu item filtering from alphabetic keypad input is available for menus with long list of child items. Like material list, morph list, saved scene selection etc.

* Improved scrolling experience. Verticle dragging on sliders will trigger scrolling instead of slider value changes.

* Improved menu items grouping visually.


## Lighting & Sky

* Simplified light position & angle control

* Sunlight angle is now controlled by time of day, ecliptic angle and orientation.

* Automatic transition between day and night based on time of day value.

* Night sky with stars


## New Texture Enhancement Features

* Generate normal map based on specular map or color map information

* Making use of specular maps to affect certains properties of the materials

* Detail maps that adds fine details to the materials


## Motion Improvements

* Fixed BVH arm pose

* Further improvements to arm twist correction

* Improved looping & speed control. Allowing motion and music to play at different speed.

* Fixed tracking configurations for orbit camera


## XPS Physics

* Improved hair physics control, added spring force reduction rate to improve short hair simulation.

* Changes in skirt physics joints to allow a bit more flexibility to better simulate fabric behavior.

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