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The video showcases Depth of Field and Screen Space Global Illumination. Recorded in real-time. 

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New rendering effects: Depth of field, Global illumination

These effects will be available to the HD variant in the next release. Video is recorded in real-time, no post processing is done. Performance-wise, in desktop mode these should be fine for most modern GPUs but don't give too much hope on using them in VR. On my RTX2070, GI is barely usable but DOF dropped FPS to single digit.

Comments

H-BOX

It's great but I think many are waiting to have a anime-MMD lighting ! I wonder if it's hard to implement but I guess not in unity.