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* Motion improvements, further improvements in IK & twisting control. For motions with arm IK (including built-in auto motion) elbows are now bent naturally and the bend axis can be adjusted. 

* Fix PMX joint anchor position in certain scenarios & added anchor controls in physics settings. 

* New music timing adjustments allow you to change BPM, time offset & starting beat.

* New rain effect & added material settings to control the look for each material when rain effect is on.  

* New material option to use alpha channel value as smoothness. 

* Auto camera motion updates. One-shot camera now supports multiple character models & allows user override orientation & distance. 

* Auto motion updates. Improvements in sex & cowgirl motion.  

Download links will be available in separate posts. 

Comments

Benz10wheel

The rain effect really make it sexier! One-Shot camera is really flexible now. Though the cowgirl motion seems to be less customizable and the scene save doesn't seem to save character position anymore like since version 0.9.0.

Glen Risk

No physics interactions? I'd just like to be able to bounce a buttock or breast between dances. Can't tell you how much I love dancing in VR with my own customized models. Trying to understand why physics that work well in the editor and MMD don't work in DVVR so I can adjust them appropriately but I clearly still have a great deal to learn.

Benz10wheel

As far as I know the physics(breast/etc) from different models can collide with each other(Default is on can turn off in Gravity option). Though this largely depend on the quality of the models(collision box/body). You will need to spend a lot of time tweaking value in pmx editor for collision box size, friction, weight and etc. to make it look good though.