Bone mapper development progress (Patreon)
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The bone mapper will allow you to use XPS models that have unknown bone structures. This should open doors for a lot more models to use in DVVR.
Here is a quick demo of the usage.
The bones that are marked (!) are required while the rest are optional. In this demo I'm only mapping the required ones so that the video doesn't get too long but in reality you should try to map every bone for the best result.
You can see that once all the required bones are mapped the models get scaled and the motion is automatically applied. You can still continue to make changes to the mappings after that.
The model used in this video can be found here https://www.deviantart.com/ssingh511/art/Spider-Gwen-Unmasked-Future-Fight-719160334