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Now with support for XNALara models

No matter if the model is T or A posed

Plus tons of other improvements!


Get the build:  https://alloystorm.github.io/dvvr/ 

Files

Dance Viewer VR 0.2 demo

Now supports XNALara models, no matter if the model is T posed or A posed. Support the project on Patreon: https://www.patreon.com/alloystorm Download for free and try for yourself: https://alloystorm.github.io/dvvr/

Comments

Anonymous

I was waiting for a chance to support this great project. I enjoyed mocumocudance but thought it wasn't enough in terms of graphic effects like MME. I can't wait for updates! I use Google Translate. Please forgive my poor English.

Anonymous

hi are you supporting index?

dvvr

Technically it should work on any headset that supports steam VR, the only thing we are not so sure is the control mapping. Since we don't have Index at hand, we can't verify that right now. The funding from supporters will be used to acquire additional hardware to expand our support range.

geo_gan

Looks good. Has great potential. I presume you are aware of the frequent random crashing while loading and various bugs with loaded models not being 100% correct with strange bits sticking out or entire parts missing?

chengstax

wow just saw this. Does this also support the MMD camera motions? And Mikumikueffects?

dvvr

We are aware of some model compatibility issue, with PMX mostly around physics and with XPS some bone structure issue, we are working towards resolving those but we can't promise 100% perfect result since there is never an official PMX standard and a lot of things are guesswork. If you can send us a link or the file of the model we can have a further look.

dvvr

Yes it supports camera motions. But not Mikumikueffects since the rendering backbones are very different than MMD.

chengstax

cool, what about backgrounds and accessories? some are in .x format and there are some background named '.pmx' as well.