Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

Greetings Patrons,

I've been kicking around ideas for a Post Apocalyptic SoundPad since I first started making them. I even attempted one but it never really worked for me. It's funny, the whole premise of a Post Apocalyptic environment is that it's empty, void. A shadow of a civilization that was, and now isn't. Visually, this is a lot easier to imagine - nature gone to seed, buildings to rubble, man's gleaming cities reduced to twisted avant garde sculpture. But what the hell does it sound like?

I began  with two sounds, desolate wind, and bone chimes. I liked the notion of a degree of primitavism happening as a result of the world ending. We hang up things that make noise in the wind to keep predators and scavengers away.

Once I had those two sounds I started adding things. As always, I throw out nearly as many sounds as I create trying to find combinations that work well together. With a limited number of sounds I wanted to be able to describe the sonic character of the environment without writing the whole story. It's mostly exterior sounds, but there's a nod to  interior environments as well. In the Post Apocalypse, interior and exterior are fairly fluid concepts.

I ended up scrapping all the musical tracks I made for this one, deciding instead that a selection of tones gave a better and more flexible overall feel. I may revisit this at a later date.

Here's the link: http://tabletopaudio.com/wasteland_sp.html

Two other things: It's currently not linked from any of the menus yet, I'll add those tomorrow, consider this a preview for you guys.

I've also not yet added the sounds from Wasteland to the Custom SoundPad, I'll get to that very soon.

Hope you enjoy it!

Thank you all so much for your continued support,

best,

Tim

Files

Comments

Anonymous

Nice. This will be a wonderful addition to my Apocalypse World games!