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Since I'll be busy with a lot of stuff, I'll just have to content showing some BTS of certain stuff. If I still have the .sai files for them, though.

Well then, the first location made for FNAS: Maniac Mania. TheCyVap (Ian) gave me a simple description on how the room should look like. (Doors to the 2 walls, 2 windows next to an opening in the middle, etc.) And then I just gave the room its special flair, I tried to be unique with the colors, make it look a bit "used" if you know what I mean.

Image 1, blue sketch: It's kind of a given that anytime there's a sketch layer, it's ALWAYS in blue. I don't know where the trend came from, but I don't want to break the trend so...
The Taste poster used to be more to the right of the wall, I'll come back to that later. The two vents also used to be smaller in width, which I'll... also explain.

Image 2, lineart: Out of nowhere, Luigiki's poster appeared. I don't recall if it was my idea to place him there, but that doesn't matter now.
There's also another poster on the top left middle wall, which will be immediately explained by:

Image 3, greyscale and a poster: I don't know where I came with the idea to use a greyscaled version of the drawing.
You'll notice the Sonic poster being placed haphazardly there, that poster was from a previous game that got cancelled. I just recycled it for this game, sure in all honesty it doesn't fit, but atleast there's something Sonic in this room now. And it's a reference to my past suffering, so it's the best of both worlds.

Image 4, colors and YouTubers: Oh look, someone you recognize, I hope! I tried giving each poster a distinct style, instead of other fangames just plastering their profile pics, which will quickly get dated the moment they change it.
So, from left to right we have TheGameSalmon being eaten by pandas (sorta ruined by the demo's HUD not fully showing the full glory of the poster). Arm-buff-Taste Gaming pointing to the definition of Taste, that still cracks me up, me and my brother came up with that one. TheNextGenius facing off against PNM alongside his bajillion games, I saw TNG play it and he chuckeled, so that went off well. And an extremely happy Luigikid, I attempted doing a quick mimic of the official Mario artstyle. It clearly does not look accurate.

Image 5, end product: The reason why I moved Taste Gaming's poster more to the left is more due to gameplay. You see, characters will walk from behind the mirror, you have to see clearly which character it is and when he/she is close to the middle hallway.
The vents were given a wider opening so it would be easier to draw/code the characters visible inside the vent.

It's hard to reminisce, in all honesty. I was asking the team members suggestions on what to place inside the office, nobody suggested anything, The only thing I got out of it were Christmas lights that hung from the ceiling, and now that's gone too.

Atleast the emptiness of the office was used as an advantage for later, I won't tell what though.

I'm very much tired, I'm writing this at 1:30. I usually go to sleep till 3. But, I'm uncharacteristically tired right about now.

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