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Very well well ....

Unity ... oh Unity ....

In short...


I uploaded version 1.1.3 with the 2nd part of the b ... b between Valtu and Bebe, but ....


Everything worked really well by executing via unity ... for the sake of conscience I went to see the executable generated by unity ... and ... it did nothing to me on the animations !!!! <sigh>


I have to rework these ... for now I don't know why it does this to me (it will get the animations from the other pool instead of taking the last ones, which it does well by running through unity live...). In short, I will have to add logs everywhere to see where it completely derails ...


To be continued in the next episode....


Anthrius...  in depressed mode ...


NB : A good point, however, in this general mess, the Butler application which performs updates instead of a full download from the itch.io site works really well. I was able to catch up in a few minutes.

Comments

Mithane

Oh many so many updates and they all cause problems! That's really unfortunate what unity has done for your project. As always you have my support &lt;3

anthrius

Thanks :) This is the problem inherent in deliveries to the thread of water :) Less tests, deliveries too fast ... and then you have to rectify before it does not work for anyone :) Not a big deal, but Unity is really painful at this level ... crazy that the compiled version behaves differently from the version executed via Unity itself .... Honestly, it's 9:30 p.m. at home, and I've already worked on this game a good part of my day off. I will look into it tomorrow :) Besides ... I haven't even eaten yet !

Mithane

Hey now, don't forget self care antherius!!! You have worked extremely hard and diligent for this work! You enjoy a good meal and rest! And thank you thank you thank you for all your effort and hard work 💕💕💕💕💕💕💕💕💕💕